Original Post — Direct link
over 3 years ago - /u/EA_Charlemagne - Direct link

I don't know if this is for every game, but for SWS (and probably a bunch of others), the kill cam is the engine recreating an approximation of what happened, not a 1:1 recording. So yeah, there's going to be some weirdness every now and then, especially in a fast-moving game with bright lasers for the primary weapon making it more noticeable than a tiny bullet.