Sorry for any confusion my tongue-in-cheek title may have caused. I was trying to give mildly cheeky nod to that we’d found a small issue only a couple hours into the Exhibition.
When we first release new game modes, it’s customary to run an exhibition season where we work out any experiential or operational kinks that aren’t uncovered during internal or beta testing, ensure everything is stable as we scale from hundreds to many thousands of players, etc before we move over to prime time.
Thankfully this issue was pretty minor and only resulted in a quick client restart. Good luck this weekend and keep the feedback coming!