Original Post — Direct link

I posted a week ago about a possible bug with the door switch in P3 of CPit and after some testing, I’ve isolated the cause.

In P3 of CPit (and possibly regular Pit raid), if you use Wrecker’s second special “Wrecking Ball” - his AOE with the B1 - it will remove all TM from the door switch, and it won’t regain any TM afterwards. This prevents a second door slam.

In my test runs, Wrecker had fury each time, so this ability attempts to stun all enemies. Perhaps the door switch bug is a result of the attempt to stun it.

Just a heads up for anyone thinking about using Bad Batch in CPit.

External link →
almost 3 years ago - /u/EA_HighCommand - Direct link

We have flagged this as a bug and the team is looking into it.