Unfortunately, as I said before, it is actually working as designed and according to both character's kits.
Fair, not that it helps me in this case, but fair. However it does rather highlight the need for a cancel out of raid function if this is a working as designed interaction, because its working as designed to create an infinite loop. I keep hearing CG is against those.
As for the feature to retreat during an enemy's turn, that is something we already looked into but due to technical limitations, not an easy one to implement.
I'm glad to hear that, however the issue, as other comments have noted, has been around since 2018. Is it something that's actually actively being worked on or is it in the 'it would be nice, but never going to happen' pile?
I don't mind if it is, I'll simply plan better for future raids and write off the loss for this one, but saying its tough to do rather implies someone is trying to do it.
Thanks for responding anyway, tis appreciated.