Original Post — Direct link
All the best laid plans of 49/50 can be undone by the 1.

Recently in a new capacity as an officer, and seeing either people almost ruin all your TB or TW plans, or flat or just do it, is so deflating for the other 49.

I assume this is a guild control many have asked for in the past. It’s new to me so has become an immediate annoyance.

In the last few months some examples are putting crosses and messages on TW to make sure the put they right squads or the GL we want there, only for someone to ignore it and ruin it. Same in TB when you have a star plan that involves taking zones to just under one star. You put the Prohibit engagement on, you write the message don’t star. You go to bed, someone has ruined it.

Be nice to just stop action where you want. To be able to lock TW spaces. To be able to stop zone and mission deployment.
over 2 years ago - CG_Doja_Fett_MINI - Direct link
It's def frustrating, but a point I've heard more than once from the dev side is that they don't want to take agency and decision-making away from players (for example, giving one player the power to undo or override another player's actions).

Having said that, maybe there's a good idea that serves as a happy medium which could find its way onto the QoL list Crumb have established.