UNIT NAME: Hound's Tooth
ALIGNMENT: Dark
CATEGORIES: Bounty Hunter, Scoundrel, Tank
CREW: Bossk
Sustainable Bounty Hunter Tank that debilitates enemies
ABILITIES:
Basic: TOOTH AND NAIL
FINAL TEXT: Deal Physical damage to target enemy and dispel all debuffs on Hound's Tooth. Hound's Tooth recovers +10% Health and +10% Protection if it has Taunt.
Special 1: DEVOURER OF PREY (Cooldown 3)
FINAL TEXT: Deal Physical damage to target enemy and inflict Breach for 3 turns, which can't be Evaded. Hound's Tooth gains Taunt for 2 turns.
Breach: -25% Speed, -25% Defense
Unique 1 (crew): TRANDOSHAN BARRICADE
FINAL TEXT: Hound's Tooth gains 25% Protection Up (stacking) whenever it takes damage from an enemy’s attack. While not Taunting, it has +50% Tenacity and gains +25% Turn Meter whenever another ally takes damage from an enemy’s attack. Attacks that deal damage multiple times will not trigger these effects more than once. When Hound's Tooth loses Taunt, it gains Taunt for 1 turn if an enemy is Breached. While Hound's Tooth is active, Breached enemies have -25% Evasion.
Reinforcement: SECURE THE HUNT
FINAL TEXT: Enter Battle: Grant all other allies +25% Tenacity. Other Bounty Hunter allies also gain +5% Counter Chance (stacking) whenever they Resist a detrimental effect.
GAME CHANGERS
WarriorPresents
https://www.youtube.com/watch?v=SJ5SjgFgqLI&feature=youtu.be
Remon Azab
https://www.youtube.com/watch?v=VdE7yHpFtHY&feature=youtu.be
SmithieD
https://www.youtube.com/watch?v=nXAEiWJmhx4&feature=youtu.be
Lolindir (Spanish):
https://www.youtube.com/watch?v=LugRTGVB7ME&feature=youtu.be
EDIT 8/21: Basic ability text has been updated.
ALIGNMENT: Dark
CATEGORIES: Bounty Hunter, Scoundrel, Tank
CREW: Bossk
Sustainable Bounty Hunter Tank that debilitates enemies
ABILITIES:
Basic: TOOTH AND NAIL
FINAL TEXT: Deal Physical damage to target enemy and dispel all debuffs on Hound's Tooth. Hound's Tooth recovers +10% Health and +10% Protection if it has Taunt.
Special 1: DEVOURER OF PREY (Cooldown 3)
FINAL TEXT: Deal Physical damage to target enemy and inflict Breach for 3 turns, which can't be Evaded. Hound's Tooth gains Taunt for 2 turns.
Breach: -25% Speed, -25% Defense
Unique 1 (crew): TRANDOSHAN BARRICADE
FINAL TEXT: Hound's Tooth gains 25% Protection Up (stacking) whenever it takes damage from an enemy’s attack. While not Taunting, it has +50% Tenacity and gains +25% Turn Meter whenever another ally takes damage from an enemy’s attack. Attacks that deal damage multiple times will not trigger these effects more than once. When Hound's Tooth loses Taunt, it gains Taunt for 1 turn if an enemy is Breached. While Hound's Tooth is active, Breached enemies have -25% Evasion.
Reinforcement: SECURE THE HUNT
FINAL TEXT: Enter Battle: Grant all other allies +25% Tenacity. Other Bounty Hunter allies also gain +5% Counter Chance (stacking) whenever they Resist a detrimental effect.
GAME CHANGERS
WarriorPresents
https://www.youtube.com/watch?v=SJ5SjgFgqLI&feature=youtu.be
Remon Azab
https://www.youtube.com/watch?v=VdE7yHpFtHY&feature=youtu.be
SmithieD
https://www.youtube.com/watch?v=nXAEiWJmhx4&feature=youtu.be
Lolindir (Spanish):
https://www.youtube.com/watch?v=LugRTGVB7ME&feature=youtu.be
EDIT 8/21: Basic ability text has been updated.