over 2 years
ago -
BryantWood
-
Direct link
Hi players!
As you saw with 7.1, modifications are back! We’re reading through the feedback players are submitting and we wanted to add some clarity on what is now available for players and how they can obtain these items.
How to obtain 7.1 modifications
Both Republic and Imperial players can talk to Hyde and Zeek in the Supplies section of the fleet near the other modification vendors. Hyde will offer players 4 missions that will open up access to purchase mods. Please note that Hyde and Zeek will only offer missions to players who are level 80 and are wearing gear with an Item Rating of 324 or higher.
Here are the missions offered:
Zeek's Deconstruction: 328 Prototype
Completing this Mission will allow the player to purchase (each costs 100,000 credits)
Completing this Mission will allow the player to purchase (each costs 100,000 credits)
Completing this Mission will allow the player to purchase (each costs 200,000 credits)
Completing this Mission will allow the player to purchase (each costs 200,000 credits)
See you on the Fleet!
As you saw with 7.1, modifications are back! We’re reading through the feedback players are submitting and we wanted to add some clarity on what is now available for players and how they can obtain these items.
How to obtain 7.1 modifications
Both Republic and Imperial players can talk to Hyde and Zeek in the Supplies section of the fleet near the other modification vendors. Hyde will offer players 4 missions that will open up access to purchase mods. Please note that Hyde and Zeek will only offer missions to players who are level 80 and are wearing gear with an Item Rating of 324 or higher.
Here are the missions offered:
Zeek's Deconstruction: 328 Prototype
Completing this Mission will allow the player to purchase (each costs 100,000 credits)
- Resistive Armoring 99
- Versatile Armoring 99
- Resistive Barrel 99
- Versatile Barrel 99
- Bulwark Enhancement 99
- Proficient Enhancement 99
- Savant Enhancement 99
- Powerful Enhancement 99
- Bastion Enhancement 99
- Resistive Hilt 99
- Versatile Hilt 99
- Lethal Mod 99
- Warding Mod 99B
Completing this Mission will allow the player to purchase (each costs 100,000 credits)
- Resistive Armoring 100
- Versatile Armoring 100
- Resistive Barrel 100
- Versatile Barrel 100
- Bulwark Enhancement 100
- Proficient Enhancement 100
- Savant Enhancement 100
- Powerful Enhancement 100
- Bastion Enhancement 100
- Resistive Hilt 100
- Versatile Hilt 100
- Lethal Mod 100
- Warding Mod 100B
Completing this Mission will allow the player to purchase (each costs 200,000 credits)
- Advanced Initiative Enhancement 95
- Advanced Nimble Enhancement 95
- Advanced Adept Enhancement 95
- Advanced Vigilant Enhancement 95
- Advanced Steadfast Enhancement 95
Completing this Mission will allow the player to purchase (each costs 200,000 credits)
- Advanced Initiative Enhancement 96
- Advanced Nimble Enhancement 96
- Advanced Adept Enhancement 96
- Advanced Vigilant Enhancement 96
- Advanced Steadfast Enhancement 96
See you on the Fleet!