8 months ago - JackieKo - Direct link

Hi everyone,

Thanks for flagging this. I was out for a couple days, so I didn't have eyes on the tags, but I did receive info from the team that will explain what is happening with the PvP Seasons track.

First, let me go over how the season catch up is intended to work from start to finish. When a PvP Season goes live, it will remain active for a total of 12 weeks, or 84 days. Players should not expect to see the credit catch-up mechanic turn-on until just before week 8 into the season or day 55. Once the catch up is active, it will progress at a pace of 1 level per day up to the maximum purchasable level, which is level 15.

Everything stated above is what is supposed to happen when a season begins. However, with PvP Season 3, players saw the catch up way earlier than intended. Essentially, that was a bug and it was patched with 7.3.1.

Secondly, this was something that was being worked on but we missed with internal comms and it didn't get communicated earlier or picked up on patch notes. Hence some of the player confusion on what was intended or not.

I hope the explanation above provides more clarity and sets the expectation on how PvP Seasons will work moving forward.