Hey Community!
It’s time to talk about the changes you’ll see coming with patch 7.2 that impact gearing and progression!
Increasing the Power Floor
7.2 will be the first time we raise what we call the power floor! As the 7.0 era progresses, we will occasionally raise the base item ratings for Legacy of the Sith content. Here are the changes that will come with increasing the power floor:
- Rewards from the Legacy of the Sith story will be increased to 322 (up from 318)
- The minimum item rating of gear dropped for level 80 players in non-PvP content will be increased to 324 (up from 320)
- The minimum item rating of gear obtained for level 80 players in PvP content will be increased to 322 (from 318)
- The item rating of gear sold by the Conquest Gear Vendors will be increased to 324 (up from 320)
- The item rating of gear sold by the PvP Gear Vendors will be increased to 322 (up from 316)
- New Vendors will be added to the Fleet selling Flashpoint and Operations gear at item rating 324 for their respective currencies
- Gear vendors on the Fleet have been repositioned to make room for the new vendors
Why are we increasing the power floor?
As the Legacy of the Sith expansion continues we will increase the maximum item rating to bring new power to the game, like we did with patch 7.1. For players who are recently joining our community or recently reaching level 80, this increases the amount of effort required to catch up to the community. We want these players to be able to play with you all, so these floor increases are aimed to ensure the effort required doesn’t become too daunting. Power Floor increases will happen less often than Power Ceiling increases.
Increasing the Power Ceiling
With 7.2 we’ll be doing our second power increase, introducing higher item ratings of power to defeat your enemies! Here are the new maximum item ratings players can obtain:
Noble Decurion Gear – 336 (up from 330)
Elite Decurion Gear – 336 (up from 330)
Supreme Decurion Gear – 336 (up from 330)
Tionese Gear – 336 (up from 330)
Columi Gear – 336 (up from 330)
Rakata Gear – 336 (up from 330)
Thyrsian Gear – 332 (up from 328)
New modifications from Hyde and Zeek
Hyde and Zeek have upped their antics, broken into The R-4 Anomaly (likely thanks to the awesome strategy guides you all have made), and returned with ideas for even higher levels of gear! Players can speak with Hyde and Zeek in the supplies section of the Fleet, near other modification vendors, to acquire new missions that unlock Prototype and Artifact modifications at Item Ratings 332 and 336! There will be no item rating requirements to begin these new missions, and the missions will require the deconstruction of Prototype and Artifact gear at Item Ratings 332 and 336 respectively.
Making it easier to see upgradable gear
We’ve seen feedback and confusion from the community around the current gear upgrade system. One issue we’ve identified and will be addressing relates to the discipline filter. When trying to upgrade gear obtained from another discipline, Targeter’s gear on a Guardian for example, our upgrade vendors will not show possible upgrades until you remove the discipline filter by selecting “all”. We are going to remove filtering from these upgrades so players will be able to see all upgradeable gear, whether it’s for your current discipline or not!
Currency Conversions
The Spoils of War vendor on the fleet currently sells a Bag of 50 Tech Fragments for 50 Conquest Commendations. We heard your feedback that 50 is too little and makes using this conversion bothersome. We will be changing this to a Bag of 200 Tech Fragments for 200 Conquest Commendations! We’ve also increased the ways players can purchase the Bag of 200 Tech Fragments. Gear vendors will now sell these bags for 200 WZ-1 Accelerants, 200 OP-1 Catalysts, or 200 FP-1 Stabilizers respectively.
Additionally the Spoils of War vendor will offer a new item to help players with Conquest Commendations progress towards Prototype gear! A Bag of 200 FP-1 Stabilizers will be available for 500 Conquest Commendations.
Reducing the frequency of Systech Gear
We’ll be reducing the frequency that Systech Gear drops from defeating Strong and Elite enemies. This change will increase the frequency of currency bags from these enemies.
Take this new power and defeat your enemies across the galaxy! These changes can be played on the Public Test Server. If you have any feedback while playing, please post it here!
See you later, I promised Hyde I’d help look for Zeek’s glasses.