over 3 years ago - CommunityTeam - Direct link
Hi,

Below the list of the known issues you may experience while testing the Feast of Prosperity event on PTS.
  • The conversations with Duuba and Gaboorga for the introductory mission will play, but will not look as intended.
  • The daily "Cooking: Jellied Glowshroom Stew" Mission may become blocked. If it does, use the kitchen door to exit and reset the mission.
  • Interacting with the door to enter the "Cantina Rush" (Normal) Mission may not move players inside the phase as intended. If it does, abandon the mission and pick it up again from the terminal.
  • "Cantina Rush" (Normal and Hard) Mission may not complete correctly when players have served enough tables. Use the door to exit the phase.
  • In cooking Missions, ingredients may sometimes despawn or respawn suddenly. This won't affect gameplay.
  • The following Achievements are showing up for level bracket 10-49 when it shouldn't be:
    • Mek-Sha: Defeat Enemies
    • Dantooine: Defeat Enemies
    • Ilum: Defeat Enemies
Note: By design for PTS, the rewards are not implemented for the Feast of Prosperity event.
over 3 years ago - CommunityTeam - Direct link
Hi,

Below the list of the known issues, you may experience while testing the Spirit of Vengeance Flashpoint, Login Rewards, and Emote Window on PTS.
  • The Spirit of Vengeance Flashpoint
    • Golga Brak (boss 1) may interrupt his own jetpack animation.
    • When using his uppercut, Bask Sun (boss 2) may incorrectly target players who are already affected by his tether attack.
    • Optional Boss Goldie is unavailable for testing at this time.
    • Heta Kol's (boss 4) flamethrower ability does more damage than expected, even when interrupted.
    • Heta Kol's sticky grenade will sometimes not target players randomly as intended.
    • Heta Kol's adds may not properly aggro onto the player party and need to be engaged manually.
    • The snipers in the Seeker's Vigil can sometimes hit players behind cover.
    • The "Bask's Son" Bonus Mission cannot be acquired by interacting with the "Conspicuous Nightstan" and "Suspicious Footlooker" interactables. Players can click on those, but nothing is happening.
    • Players might not be able to finish the final boss, Heta Kol.
    • Visual effects for all bosses are in progress.
  • Login Rewards
    • Icons may appear in low resolution.
    • The "claim all" option for the subscriber rewards claims but doesn't update.
    • The animation for the week rewards looks broken between weeks 3 and 4.
    • The subscriber days will not update properly right now within the window itself (but should in the Galactic Guide).
    • Subscriber rewards count textbox doesn't display the count properly.
  • Emote Window
    • The art in the Emote Window is not final, some changes might be made before 6.2 launch.
    • If you already clicked on a looping animation, clicking on a different looping animation will not automatically stop the previous one.
over 3 years ago - DanielSteed - Direct link
Hey everyone,

Below the list of the known issues, you may experience while testing the changes to Amplifiers and Uprisings.
  • Some text is not being displayed properly for Rarity Locking, but the locking feature and price are working correctly.