almost 2 years ago - EricMusco - Direct link

Hey folks,


I wanted to circle back to this thread with 7.2 out the door and talk a little bit about our philosophy on Kithrawl. A few notes:

  • We didn't build this boss with the intention of it being on the radar of progression groups. As a boss players can run into in the open world we didn't want its difficulty to be incredibly high. We would love for world bosses like this to be a touchpoint for players to start experiencing larger group content.
  • It is intended that you can use your companion! I know that we block this off for some world bosses but we feel being able to have your companion out, especially in the open world, feels better.
  • This may lead to the fight being easier, or at least easier to beat in situations where players can't get a big group together. That is also totally fine and intended.

My apologies for not putting out these details as you were giving us PTS feedback. Jackie put this across my desk and I just missed it in the shuffle of everything going on with 7.2. Please keep the feedback coming around Kithrawl and how we have treated its balance as it can help us in the future with any other world boss plans.


Thanks all, I hope that you are jumping into 7.2 today!


-eric