about 1 year ago - JoeStramaglia - Direct link

Hello again everyone!

First off, I want to thank everyone who participated in our last thread! We still have much to iterate on and your feedback has been invaluable. Furthermore, it’s with great pleasure to report that our economy is healing. I know it's a bit of a bumpy road to get there, but if we keep driving down it we’ll have a much more sustainable economy and a more approachable game.

Some of our previously announced changes are still coming in a later patch, but we are making some additional changes in this update that we previously touched on.

When 7.3.1 is live you will see the following:

  • Quick Travel costs will now take into account your player level. This is largely to help players at lower levels.
    • The maximum cost matches our current maximum around level 35.
    • The minimum cost matches our current minimum around level 17.
    • The cost per distance matches our current cost at level 80.
  • Trade and Mail fees are now driven off of the Galactic Trade Network Median Sales Data
    • This means that these will be based on the server and the specific sales on that server, this data already exists within the game so it's not a clean slate.
    • Select items have their fees removed (the previously changed consumable gameplay items and a list of over 3000 lower value items that were traded regularly on the GTN since 7.3). We may make continued adjustments here in the future.
    • Items that have not been traded on the GTN may not have a fee until they have been traded for some time.  This enables the game to determine the appropriate fee value.
  • The Galactic Trade Network Buyout Price Limit has been increased from 1,000,000,000 to 3,000,000,000.
    • This is to allow trade of higher value items.
    • Additional changes to the GTN will come in future patches.

As always, I look forward to your feedback and the data from these changes. We will have more changes in the future.

May the Force Serve You
Joe