Original Post — Direct link
9 days ago - /u/Riot_Mort - Direct link

Originally posted by 12jimmy9712

Mort allegedly said her kit was difficult to balance, so they decided to completely revamp her.

The only time I remember something like this happening was in the set 7 development video, where Illaoi looked more like a 5 cost attack fighter than a 3 cost magic tank.

I did not say "Difficult to balance"

What I said was: The issue with Vex as a 4 cost melee champion was that in order for her to find success, her build was VERY narrow. If you had artifacts like Zhonyas or Seekers then she could pop off, but otherwise she would dash around and get herself quickly killed doing very little. This meant we had a 4 cost who was close to unplayable unless you had a very narrow set of circumstances be true, which isn't very good if you want the game and set to be flexible. In addition, when she did finally achieve those circumstances, the play against was also pretty infuriating as she could delete backlines in less than 5 seconds, or go infinite with the stacking omnivamp.

It was a shame because I believed in the melee design and wanted it to work. The idea of Vex dashing around the battlefield was a really cool concept. But the reality was it was too narrow and bad for the flow of the game, so we had to make a last minute pivot and turn her into a standard backliner that you could play from a variety of positions.

9 days ago - /u/Riot_Mort - Direct link

Originally posted by Elrann

Why can't we bring back assassins btw? Fights gave no spice ever since they were gone, it's just tank-and-spank for the last few sets.

Between Rengar and Graves (and Zed once he's buffed) I'm not sure this is true

9 days ago - /u/Riot_Mort - Direct link

Originally posted by canpan14

I'm a fairly casual player, but why does something like Ekko work in the current set where Vex can't in the new set? Or is it because Vex is meant to play more of the carry role where Ekko was more utility?

Ekko is a much different design. He stays in one place, while sending out clones (which are essentially projectiles) to nearby enemies. He's actually a very standard front to back melee champion.

The vex design was much more mobile, dashing around and swapping targets quite a bit, which also caused her to either not kill anything as she left, or put herself in immediate danger.