7. If you can't live long, roll deeper.
Gold can't be spent in the grey screen.
6. Give a Tactician a good comp, and they win for a game. Teach them to play flex, and they win for a lifetime.
Play to your outs, or you may find yourself out!
5. Happiness is the place between fourth and first.
Sometimes, you gotta just play for fourth.
4. A rolling Malphite gathers no econ.
Slow your roll when playing Supers, or you'll end up super dead.
3. The happiest people do not have the best of everything, they just make the best of the loot that they cut and run with.
No use continuing a heist if you can't reap the profits.
2. If Mordekaiser throws a building on the Convergence and no one is around to hear it, does it still make you go 8th?
I guess it depends on if Ace is active.
1. Don't judge a comp by its carry.
We all love a good carry, but that support Hero Augment can do wonders!
7 sage Convergence proverbs have been uncovered in the wreckage of the Spatulopolis Library after a recent Vel'Koz reading session. See 🧵
@JuanCuenca4 Ha Ha Ha Ha
@HarrelsonVE Quite the catastrophic comp you got there.
@AskJoshy Pew Pew Pew!
Show us your current comp for Monsters Attack!
Show us your current comp for Monsters Attack! 💥
@vencerjoy WAH❤️ !
@Drift0r ♥️♥️♥️♥️♥️♥️
@aricranz WEHHH!? (Pengu for that's a lot of MR)
@garrethar_lol
@OffbeatPengu WEH WEH WEH WEH (Pengu for Bullet Time noises)
@aaashmoreee WEHHHHHHHHHHH(for 8 seconds while stunned by a 3-star Sejuani)
@smallgamedev WEHHHHH!