Terraria

Terraria Dev Tracker




26 Feb

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    Loki on News - Thread - Direct
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Greetings Terrarians!

Welcome to 2021! Here's hoping that the new year has as much good in store as 2020 had bad... then again, 2020 brought us Journey's End for Terraria, so maybe in this context we can hope that 2021 brings us more Terraria goodness? While action on the PC front is focused on Workshop as well as some team learning activities, development on Console (with even a little new tidbit for you Mobile fans) continues to heat up. On top of all of that...

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20 Feb

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Greetings, fellow Terrarians!

Yesterday, we introduced a new experimental feature, World Seeds. This slipped a little bit under the radar, so we've decided to make a thread to give it the attention it needs. And this thread is going to give it that attention, and give you, the players, a place to voice your feedback to us about this experimental...

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Table of Contents:

Greetings, fellow Terrarians!

Yesterday, we introduced a new experimental feature, World Seeds. This slipped a little bit under the radar, so we've decided to make a thread to give it the attention it needs. And this thread is going to give it that attention, and give you, the players, a place to voice your feedback to us about this experimental...

... Read more

05 Feb

Post
    Loki on News - Thread - Direct
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Happy Friday Terrarians!

Remember a few State of the Game's ago when we mentioned that we were working on something pretty cool that would potentially change the way that people approach certain aspects of the game? Well, the time has come to give you a peek behind the curtain at Terraria HQ and let you in on some juicy details surrounding this new feature coming to Journey's End!


Building has always been a staple of the Terraria experience - but...

... Read more
Post
    Loki on News - Thread - Direct
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Happy Friday Terrarians!

Remember a few State of the Game's ago when we mentioned that we were working on something pretty cool that would potentially change the way that people approach certain aspects of the game? Well, the time has come to give you a peek behind the curtain at Terraria HQ and let you in on some juicy details surrounding this new feature coming to Journey's End!


Building has always been a staple of the Terraria experience - but...

... Read more

28 Jan

Post
    Loki on News - Thread - Direct
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Greetings Terrarians!

Happy Holidays everyone! It certainly is getting quite chilly where we are, as Winter settles in for the next several months. We are getting ready to enjoy whatever time with friends and family we can get in the insanity that is the Holiday Season in 2020... and we certainly hope that you all get an opportunity to do the same. That said, we wouldn't want to close out the year without giving you one last look at the goings-on in the world of...

... Read more
Post
    Loki on News - Thread - Direct
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Greetings Terrarians!

Happy Holidays everyone! It certainly is getting quite chilly where we are, as Winter settles in for the next several months. We are getting ready to enjoy whatever time with friends and family we can get in the insanity that is the Holiday Season in 2020... and we certainly hope that you all get an opportunity to do the same. That said, we wouldn't want to close out the year without giving you one last look at the goings-on in the world of...

... Read more

22 Jan

Post
    Loki on News - Thread - Direct

You did it everyone! Terraria is officially a Nominee for the 2020 Labor of Love Steam Award! On behalf of the entire Re-Logic development team, a sincere thank you to each and every Terrarian out there for your support.


Now we need your help to finish making this a reality by getting your votes in now for Terraria to win the 2020 Labor of Love Award!

2020 has brought a lot of insanity to all of us - but also one...
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08 Jan

Post
    Loki on News - Thread - Direct
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The world of Terraria is so chock-full of content, it can be hard to keep track of it all! Sure, the Guide has you covered for crafting recipes and the Terraria Wiki is fantastic - but don't you wish there was a way to know more about your foes in game? Where can I find the Lost Girl? How much health does a Derpling have? How many coins can I get from farming Jellyfish?

WONDER NO MORE, FOR THE TERRARIA BESTIARY IS HERE!

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How will...​
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05 Jan

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Happy Friday Terrarians,

Pleased to share with you all a new minibiome that you can expect to see in the upcoming 1.3.6 update for PC!


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02 Jan

Post
    Loki on News - Thread - Direct
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Greetings Terrarians!

We are but a few short weeks away from the launch of Journey's End! We know that all of you are just as excited as we are for the release of the fourth and final major content update for Terraria... but we also know that you are equally excited to find which fan-generated vanity sets will be making their way into the game.

After a journey of over 7,000 entries, 431 Semi-Finalists, 25...

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18 Dec

Post
    Loki on News - Thread - Direct
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Greetings Terrarians!

Happy Thanksgiving (at least for our American friends... but really, everyone could use a day to give thanks for the good things in life right?)! We are very much looking forward to digging into whatever socially-distanced feasts await us as we enter the Holidays, and we hope that you find time to celebrate with you and yours in a safe and healthy way. November saw the release of...

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11 Dec

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Hello Terrarians!

To add to our recent streak of spoilers, we'd like to share that 1.3.6 will bring full Razer Chroma Support! It is pretty glorious :)


09 Dec

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Mobile Terraria v1.4.0.5.2 Build 537 Patch notes and known issues
Thank you everyone for your patience on some of these pesky bugs! We hope everyone is happy with where we are at and have a lot of fun playing 1.4 Mobile over the holiday season!

The below issues are all FIXED!

  • Can target enemies for attacks by summoned minions
  • Can now place food items on plates
  • Target lock no...

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27 Nov

Post
    Loki on News - Thread - Direct
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Greetings Terrarians!

Happy Halloween! This is absolutely one of our favorite holidays of the year - a time to watch some scary movies, dress up as your favorite monsters, eat way too much candy, and just be a kid (again). October was a massive month for Terraria, with Mobile receiving Journey's End, PC 1.4.1 coming out, and Console Journey's End development ramping up to full speed. With that said...

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24 Nov

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Terraria Mobile v1.4.0.5.1 Build 514 Build Notes and Live Issues
Welcome everyone to the first patch for Terraria: Journey's End on Mobile devices. The dev team have fixed a number of important bugs raised in the community. We also took a much needed break in order to rest and reinvigorate ourselves for the path ahead - we have a lot to get done and we cannot wait to get started. Without further ado, here are the changes made in patch v1.4.0.5.1 Build...

... Read more
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Terraria Mobile v1.4.0.5.1 Build 514 Build Notes and Live Issues
Welcome everyone to the first patch for Terraria: Journey's End on Mobile devices. The dev team have fixed a number of important bugs raised in the community. We also took a much needed break in order to rest and reinvigorate ourselves for the path ahead - we have a lot to get done and we cannot wait to get started. Without further ado, here are the changes made in patch v1.4.0.5.1 Build...

... Read more
Post
    Loki on News - Thread - Direct
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Journey's End is very near, Terrarians!

This update has been a labor of love, tirelessly worked on by our team over a good while, and we truly feel that it brings Terraria to the next level, to a place where the core game can finally be called "complete". From new ways to play the game to over 1000 new items to find and craft to new bosses to challenge and even a full-pass review of all content of the game...

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23 Nov

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History:
November 10, 2020: Thread reopened for last minute feedback for 1.4.1.2 balance changes.
November 2, 2020: Thread locked again prior to 1.4.1.2 release. All changes finalized. Thread will...


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16 Nov

Post
    Cenx on News - Thread - Direct

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One Terraria


"One Terraria" - For too long, we have felt that the Terraria community was too "fragmented", driven by some pretty large content differences between the various versions. One of the key goals of the Console & Mobile rewrite is to bridge that gap and bring everyone together into a more unified experience. What does that mean, exactly?
  • Bringing the other versions more in-line with the expectations of the core PC version...

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