Original Post — Direct link
So from a Kotaku today, emphasis mine

On the topic of the games first raid, Banchereau said that the team is pretty happy with where it went but took two main learnings from it. One is that they arent thrilled with the gap between difficulty on PC and console. Players on the latter complained that the requirements for accurate aiming were too arduous for those using controllers rather than a mouse and keyboard. We dont want to end up in a world where we have to balance things differently between console and PC, he said. Thats not the route weve ever taken and we dont want to take it."
Does this mean that a re-balance is not ever coming for console? Since your happy with it being unbalanced guess that means were screwed?



https://kotaku.com/the-division-2s-d...g-t-1835618500
almost 5 years ago - Ubi-RealDude - Direct link
The very next paragraph shines a bit more light on the topic.

Rather than designing separate stats and encounters for the PC and console versions of the game’s second raid, which is slated for a fall release, the developers instead want to make requests of players on either device that are more fair. “For the next raid we’re more looking at, how do we change the encounters and the fight dynamic to try to not penalize console players because of the accuracy and aiming and all that,” he said. “So maybe rely less on that and more on actual team play. So that’s one way we are trying to take those learnings from the second one.”