Original Post — Direct link

Hi, ok i understand Massive, put the hands on the game engine, moreover of an old 2019's game, is always a problem, BUT .. i think that today, this game that have already a very good game engine and continues to have new contents, needs to support Upscaling technologies in order to play at high frame rates at higher resolution with these beautiful game's monitors that many of us have, and also can be useful to fix the embarrassing TAA Antialiasing that is the "Achilles' heel" of this game in my opinion ( and you cannot fully disable it, for example to force only MSAA or others).
Add a support of Upscaling technologies Nvidia's DLSS and Amd's FSR to Snowdrop engine of TD2, should needs (other Devs said) a little programming time, but the advantage for players should be interesting, also could resolve a historic ( since 2016 of TD1!) memory leak problem about the crash of TD2 under DX12.
Think about it Devs, Upscaling technologies in my opinion is one of the most interesting and useful features in this years.

Bye.

almost 2 years ago - Ubi-Milky - Direct link

Hello everyone thank you for your sharing your thoughts and feelings on the topic of DLSS support.
 
I will move this thread to our player General Discussion section of the forum as a feedback and suggestion topic.
 
If you have any more feedback about the game, please make sure to post this in our General Discussion area of the forum to discuss this further with other players, as the Player Support section is used for bug reporting and technical issues, thanks again.