Original Post — Direct link
Is it just me or is the scaling on this mission completely wrong?
Its just taken me the best part of an hour to complete, which is twice as long as it takes me to do any stronghold.
The tv studio before the end was ridiculous, with 5 tanks spawning, 4 warhounds, 2 gold medics, and a plethora of grenade/drone spammers.

Sort it out.
almost 5 years ago - Ubi-RealDude - Direct link
Originally Posted by hyper---sniper
My build is not broken and the viewpoint was a pain on challenge today, they would not stop spawning , ran out of ammo a few times ..good fun and took a while.. What does annoy me is the drop in gear, all the kills i got and had about 10 items at end of mission .. and no 500gs .?
As a reminder, you are only guaranteed the 500GS drops from Heroic level activities/bosses once you are at 500GS.

Regarding the OP and thread, I've been seeing a lot of back-and-forth on difficulty seeming out of whack. I know there were some changes to enemy composition traits in a previous patch. Are the oddities you're each experiencing a matter of enemies being harder stat-wise or perhaps due to unconventional enemy combatant combos (or perhaps some AI weirdness)?