I finally burned out on Div2 last week, but still had an itch for looting. I went back to playing Diablo 3. That game has it so right for loot drop progression.
Why can't Div2 make their loot drops like Diablo, with a tier system like GRW? Why do we stop at 5 tiers when GRW had 50?
The power chase/difficulty progression would be much more rewarding. Why not do something like paragon points while you're at it? Let us incrementally power up individual pieces of gear, or base powers/abilities on our character?
How is a 5+ year old game stay so popular, fun and engaging, Massive, Ubi, take a look at Diablo 3 and help make Div2 something that has that kind of staying power.
Also give us survival again too.
Why can't Div2 make their loot drops like Diablo, with a tier system like GRW? Why do we stop at 5 tiers when GRW had 50?
The power chase/difficulty progression would be much more rewarding. Why not do something like paragon points while you're at it? Let us incrementally power up individual pieces of gear, or base powers/abilities on our character?
How is a 5+ year old game stay so popular, fun and engaging, Massive, Ubi, take a look at Diablo 3 and help make Div2 something that has that kind of staying power.
Also give us survival again too.