Originally Posted by RichardOshea
As an RPS counter to destructive builds this works for sure, but given your experience running skill builds in Conflict do you see any non RPS outplays or curve balls to what may or may not become a destructive meta? I'm curious as to your opinion here. Obviously Banshee would block a skill user and blind would prevent them from targeting drones or seekers, but I wonder what other options there are. A good build system would afford more than strict RPS systems of counters don't you think?
There's a lot of pieces in play that we aren't quite able to see yet. An Explosive resistance build may be helpful against Seekers, yes, but what of the TU5 Sniper Turrets or Oxidizer Chem. I'm quite excited to see what builds, tactics, and counter-play options come from TU5, but endlessly hypothesizing can unfortunately only go so far without those pieces moving around the board, so to speak.