over 5 years
ago -
Ubi-Johan
-
Direct link
Greetings Agents,
The servers will shut down for a scheduled maintenance Monday, June 3rd 09:30 AM CEST / 03:30 AM EDT / 00:30 AM PDT. Estimated downtime is approximately 3 hours.
We will be deploying Title Update 3.1 during this maintenance.
Patch notes:
The small amount of players who have used the armor exploit will receive a warning on their account. Any further violation of the terms of use will lead to a permanent ban of their account.
Please follow this thread for any updates as the maintenance progresses.
Thank you,
The Division 2 Team
The servers will shut down for a scheduled maintenance Monday, June 3rd 09:30 AM CEST / 03:30 AM EDT / 00:30 AM PDT. Estimated downtime is approximately 3 hours.
We will be deploying Title Update 3.1 during this maintenance.
Patch notes:
- Increased tutorial font size on the Mega Map.
- Increased visibility on Collectibles and Caches in the Open World.
- Fixed an issue where the "Loot" tutorial at the beginning of the game wouldn't appear.
- Fixed an issue where the Field Proficiency toast would not include the gained rewards.
- Fixed an issue where players could remain stuck in the Theater settlement after recruiting Inaya al-Khaliq.
- Fixed an issue that could cause players to get stuck on the roof of the Grand Washington Hotel mission.
- Fixed an issue where Hunter Mask and Ivory Keys would not drop, even if the player correctly solved the riddle and killed the Hunter(s).
- This fix should allow players to re-do the Hunters and collect the Masks and Keys they are currently missing.
- Fixed an issue where the rate of fire on semi-automatic weapons would be lower than intended.
- Fixed an issue where face masks would appear smaller than intended.
- Fixed an issue where opening a Dark Hours Apparel Cache could cause a continuous loop.
- Fixed an error that removed the Loot All as Junk option. Sorry about that!
- Fixed an issue where enemy NPCs would rush past players to get into cover.
- Fixed an issue where enemy NPCs would flank players too often.
- Fixed an issue where enemy NPCs would not react to any combat until reaching cover or having their movement interrupted.
- Fixed an exploit where armor would scale to unintended values when normalized.
The small amount of players who have used the armor exploit will receive a warning on their account. Any further violation of the terms of use will lead to a permanent ban of their account.
Please follow this thread for any updates as the maintenance progresses.
Thank you,
The Division 2 Team