Original Post — Direct link

I've had several friends mention the same issue. Currently, both combat rolling out of cover and doing cover-to-cover moves will intermittently cause rubberbanding issues. This has been happening in Open world and Countdown.

Video: https://streamable.com/uj7k23: (https://streamable.com/uj7k23)

about 1 year ago - Ubi-Froggard - Direct link

Hey @AlpineBrisket

Thanks for reporting this and providing a video clip. If you could provide any more clips, we'll be happy to forward those on to the dev team too so we can show more suituations of it happening.

Could you also let us know how often this is happening? Is it every time?