Original Post — Direct link
I'm talking about your fake difficulty, and all the trick you use to create a fake difficulty.

Let's have a look:

- Insane accuracy for the enemies, no matter which enemy it is, or even if he's actually aiming at you. I had enemies with a better accuracy while shooting above their head behind a cover. Not to mention that sick civilians and drug addicts being better at using weapons than a trained special agent is ridiculous. Being shot by a guy who doesn't aim, on the other side of the area, while running, isn't fun.
- Melee. That's simple, an enemy can almost kill you by punching you, while he barely feels it when you hit him with your gun right in the face.
- While we're talking about no feeling a thing, an enemy who can shoot you with full accuracy and not even swaying, when you empty a whole magazine in his face... Yeah, right.
- Enemies hitting you no matter what you do. I'm thinking about those hammer guys especially, who apparently have WiFi hammer, since they damage you even when they hit the air meters away from you.
- The now famous and well known grenade spamming, associated with my first point and you have now an enemy spamming grenade with the accuracy of a sniper. It doesn't matter where you are, if you're in cover, they'll ****ing hit you.
- Speaking about grenade, I didn't know they invented armored grenade too. Nice concept. A grenade resisting several bullets from a light machine gun... Cool.
- And of course, the infamous unlimited supply of drones, grenade, anything. Without any cooldown, of course, where would be the fun if we couldn't be hammered down by a rain of drones?
- Oh, yeah, and unrelated to enemies. Several control point suddenly changing sides in less than a few minutes? Riiiight... It's not like it took me hours to take them all.

You're repeating the same mistakes as TD1. And that's freaking annoying.
over 5 years ago - Ubi-RealDude - Direct link
Accuracy, melee damage, grenade/drone spam, and in general enemy AI behavior are all things that have been tweaked in pretty much universal cases.

Talking about those tweaks possibly not being enough or how they contribute to game difficulty is one thing, but please don't imply they've never been altered.

Is there a particular one of these that you feel causes a poignant problem with game difficulty?