So I wanna know why you had to nerf the radius mods on the chem launcher from 102% down to 11%?? None of the other skills were changed this much also 142% to 22.3% I use to use this fire launcher for defense and based my whole build off it now the enemies have time to counter the attack! Please put it back I need my radius!!
Complete overhaul of skill mods to give more achievable requirements and more reasonable bonuses.
- Tweaked the ranges of bonuses to be within acceptable bounds where they had extreme values before due to scaling errors. Most notably radius and ammo/charges values.