Original Post — Direct link
So ... veteran and elite shotgunners can one-shot you from like 30-50 yards away and take down at least 1/3 to half health from even further than that ... This is kind of crazy. At first I thought it was fluke, maybe a grenade I didn't see. But sure enough, after this happening at least 5 or 6 times, I can say with certainty that these shotgunners have insane critical damage range.

It would be great if this damage can be nerfed ... Shotgunners shouldn't be able to stand half away across the arena and flat out kill you or take down that much armor.

And for the record, I'm not complaining about the game being too difficult and of course I can manage to get through encounters, so please spare us the "just move, blah blah blah, GG EZ" comments ... This is just to point out a mechanic that is flat out broken, especially when you consider our shotguns min/maxed only tickle an enemy after 10m.
about 5 years ago - Ubi-RealDude - Direct link
Thank you for the feedback. Shotgunners in particular are one enemy type I see a lot of discussion about so I appreciate the added detail!