Original Post — Direct link
There were 8 people (some friends, a few not) I play this with and already none of them have played for weeks now.

Gear system is pretty lame, I have to admit. As far as I recall, even Division 1 was more exciting when it came to acquisition of loot.
96% of the loot is straight junk, 3% is maybe useful for saving to maybe use for Recalibration at some point and 1% is a slightly worthwhile upgrade.

There is no real or exciting End Game (clearly not talking about Marvels latest).
Mindlessly clearing out Control points and other filler tasks in the PvE world, is not fun. Gets boring fast.

What are we going to do? Play the same rinse-repeat missions, vs the same boring clone enemies, on modes where simply their hp goes up and damage goes down?

Adding End of Mission stats for players who want to see them, would have given the game a lot more life.
By the time they realise adding this makes sense, it will be way too late. Pre-owned bins will already be full with Division 2 copies...

Only thing on Division 2's side right now is, there aren't really any other big games out now, that I'm aware of.
over 5 years ago - Ubi-RealDude - Direct link
Originally Posted by Sensible-Jack
Well they don't make it fun for me,

I couldn't care what stats are at the end of a mission all I care about is doing the mission and if it was fun to do, and quite surprisingly they are fun for me without some kind of stat page.

For those who like that kind of thing good on you knock yourselves out over it, for me if I can turn it off when its introduced the better.
From what I've seen it looks like it's an optional readout that can be opened at the end of the mission. Entirely opt-in if you want to ignore it.