Original Post — Direct link
Ok...so...looking at patch notes...literally LoL.

Who is making these calls? "It doesnt matter how much fire a player lays down let's make it so drones can always be thrown."

So now droners have the ability to spam no matter how much fire you throw out? To a point where you entirely remove a mechanic THAT MAKES SENSE from a practical point of view?

So we are removing generics and removing common sense potential tactics for players to use against one of the most pain in the a$$ enemy abilities in the game at high levels. These are also being done while bullets are completely missing (rounds fired vs rounds left) or not hitting on console?

Who EVER SAID "gee golly it sure is terrible that I can suppress a drone thrower to keep them from throwing drones while my team mate tries to get an angle to take them off the map."

Uuuuugh come on man!!
almost 5 years ago - Ubi-RealDude - Direct link
Just as a quick correction for the OP...
NPCs can’t be suppressed when deploying a Drone.
In the future when discussing the patch notes, especially the actual text, please include the entire note so as to avoid this kind of misunderstanding.

Edit: The nuances of this note have been discussed by some members above me. Thank you!