This has been a contentious topic. I'm passing along all the feedback I see (from both sides), but please remember to be good to each other even if you don't see eye to eye.
To the PvE players here, we said
this back in January and it still applies:
To wrap things up, we are happy to announce that separate balancing is in effect for PVE and PVP modes. Skills and talents in organized PVP, for example, will have normalized versions that have different statistics than their PVE counterparts. In The Division 2, we want to keep PVP competitive and healthy without negatively impacting players who enjoy PVE.