Original Post — Direct link
This is my experience with explosive builds, I like them a lot and I would like to improve them.

I wish there were kneepads with calculated and destructive, but it seems that fenris can't have those.

Also using merciless bonus is really annoying and I mostly spam shots instead of using it, I would change it to something like hit 5 double shots (aka 10 shots) to proc the explosion bonus.

Bomber drone is amazing, when it hits, if you aren't on a higher plane than the enemy it's hard to select the areas with precision.
I would like to send it in the same way I send the seeker mine and then select the destination once an enemy is locked.

Turret has the same problem, but is a bit more manageable, mainly cause you have more ammo.

Hive is fine for me, maybe mods should be more powerful and also have some range mods (have not found one yet, if they exist).

On a last note I think that stacking an attribute should give you some innate bonus without a specific attribute roll on the items you have, to help you play the role you have chosen.
Eg:
Yellow: resistance to skill being jammed or shorter cool down of disruption
Blue: resistance to fire, shock and gas
Red: weapon handling

Sorry for the English I'm not used to speak it.
Here are my 2 build variants: https://youtu.be/NZpG_kaUndo
Thanks bye
over 5 years ago - Ubi-RealDude - Direct link
I appreciate the feedback. I've seen a number of players talk about their explosion based builds to great affect. It's always nice to see more success stories, for sure.

Also your English was quite good! (Thanks for the video too!)