Original Post — Direct link
So I just unlock the healing traps from the manhunt mission. As I was testing it out, my healing output for healing traps isnt correct. So when I drop my traps, it was suppose to heal for 801k. But it barely healed for 300k. for a healing build, that extremely low. is it possible for the healing trap to give incorrect healing?
over 3 years ago - Ubi-Houck - Direct link
Originally Posted by JoninX970
@Ubi0Houchk

Here is a video demonstrating that the Healing Trap not functioning as expected.
https://www.youtube.com/watch?v=ANELjy8bB_Y

-@1min,35seconds, you'll see ItsShiix's gear and Healing Trap stating in-game that the trap should heal for ~800K.
Bit. Meanwhile Sprider221 has his healing build on (all Skill Tier on all 6 of his gear pieces, and thus has around ~726K Armor.

-When Sprider steps on the healing-trap which is expected to heal for ~800k, (and Sprider only has 726K armor) we would expected Sprider to recover full armor.

-@2min you can view Sprider stepping over the healing trap with the afformentioned stats and he only recovers about one-third his armor or ~240K when the expected/stated recovery should be 800k.

*Note: When ItsShiix attempts to heal himself, it seems to work just fine. Other players, however, do not appear to get this heal.
*Also note, ItsShiix has Safegaurd on the entire time - thus he and other players should be recovering twice the 800K amount per trap - or 1.6m.
Thank you so much for the video and information.

Passed this all along to The Division team.

Thanks!
over 3 years ago - Ubi-Houck - Direct link
Hello ItsShiix!

Thanks for providing this report of the Healing Traps not working correctly on allies.

Could you send us a video/images showing your loadout and gear? Also showing the issue happening would also be a big help.

Thanks!