Original Post — Direct link

It's been hard to get into a countdown session without losing any players. Sometimes we would start with all 8 players but once we spawn in, there be one player already gone and that is if we're lucky. I had one session were we spawn in and there be only me and one other guy. There be major loss of players during the game session also. In one session we lost 5 players during the countdown session, saying they disconnected when we all knew they had a crash. Something about countdown is causing problems keeping players connected. It is now really rare to have all 8 players by the end of the session. I usually would end up with 7 or less. countdown is a really good game mode and I would hate to see it unplayable because of these technical issues.

about 1 year ago - Ubi-SleepyGoat - Direct link

Hey there @Ghost23exe, sorry to see you're running into a lot of player disconnects when you try to queue for Countdown. Just to clarify things a bit, when you run into other players disconnecting, do you often find that the performance in that session of Countdown is poor? Any lag spikes or high ping?

Have you ever been the one to crash out of your countdown session? If so, did you receive an error message when that happened?