Original Post — Direct link

* **Type of Bug:**
Gameplay, Balance, Quality of life.

* **Description:**
The patch notes claimed "Removed an interval of randomization for material caches to allow the maximum of each material to be obtained when opening the cache." but it doesn't change anything in the live game.

* **Video / Screenshot:**
The material caches in question are as follows.
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* **Steps to reproduce:**
Loot any open world or mission material cache, and see the resource gained.

* **Expected result:**
The material cache should grant 7 uncommon materials and 5 rare materials in all cases as claimed by the patch notes, like this.

* **Observed result:**
The observed result shows an interval of randomization is still in play.

* **Reproduction rate:**
100%
* **System specs:**
It doesn't matter

about 2 years ago - Ubi-TheBerry - Direct link

Hey there @Papar_RZ-2T,

Thanks for reaching out and reporting your findings to us, as well as for including screenshots, it's very helpful and appreciated!

I've passed these details all onto the game team to look into further.

Should we need any further information from you, we'll let you know here.

Thank you!