Original Post — Direct link
Tell me how much I DONT want to play the raid now. Oh cool incursions on a bigger map. You know what I always fantasize about? Shooting one guy in the head for 20 minutes. Not a monster or demon or alien or cyborg. Just ****ing Bob with some armour.

Super hard challenge. Who can put more bullets in bobs head fastest.

Not knocking that team as it takes quite the Herculean effort to kill things that are basically demi-gods. ShOoT tHeM iN THe BaCkPaCk!!!

Can that mechanic just ****ing die already. Like... I do more damage shooting your godamn hipsack than SHOOTING YOU IN THE FACE. The backpack is probably only place you could get shot and not be instantly floored.

Every game uses headshots

Yes because thats how you kill things.


Im sure Sun Tzus first draft included a whole bunch of stuff about just scaling your enemies HP into the zillions and swarming your enemy with mindless minion spam. Oh and definitely stacking DTE. Core tenet of tactical problem solving right there.

Jesus ****. LEARN A BOOK.

Von Klauswitz, Machiavelli, The History of the Peloponnesian War.

Just read something that isnt BUFF ENEMY HEALTH AND SPAM THEM WITH MEAT SHIELDS.

Ugh. Actually glad MM isnt a thing as I might have gotten sucked into it.

I refuse to support shoddy encounter design. Also moron enemies who just stand there and let you shoot them in the brain for 120 rounds as they one finger dial the most complicated launch system ever designed.

Bro any delivery system has to be infantry proof. That whole ****? Not infantry proof.

Haha watch out for one shot dogs! Isnt that cool? We made an enemy that can insta kill you! 1337 tactics! Watch out!

Yeah we had those in the army too. A ref would walk around with a god gun and suddenly your whole platoon was just wiped out because... reasons. Super tactical learning. Next time don't... exist.

Also for everyone moping and salting about Marco and AiM BoTs

looooooooooool

have you ever seen CS:GO Pro League? S1mple? KennyS? Coldzera? You know that exists right? Marco is a solid player but holy **** its PC.

LITERALLY POINT AND CLICK. Not hard. Besides he ****s up so much and drifts shots all over the videos. Like did he have turnip write the code for this aim bot? Worst script ever.

Dude is a solid player and far better than I will ever be. I am a potato. However... wtf is with all the salt towards him.

90% of the **** were currently dealing with was called out by him MONTHS AGO. He consistently gets it right in terms of how the games mechanics are just being butchered and dumbed down.

If it hadnt been for his OUTSTANDING TD1 videos it would have taken me way too long to understand the builds, their utility and the true depth of the talent and skill system. Dude was thorough, intuitive, attentive, innovative and most of all... HE ****ING SHARED IT ALL.

And dude is a healer ffs, not some super leet gank bro. He busted so many TD1 myths its insane. Hes a whiz at dissecting mechanics and hes been right in every single video hes posted about BOTH games.

The fact that the devs couldnt figure out a way to have him work as tester with others... while retaining their channels... is a complete and utter disaster. Possibly the biggest missed opportunity in gaming in the last 5 years. Its not often someone gets to that level of play and system knowledge outside of LoL or Starcraft XD

As infrequent as his TD2 videos are... they still make up a sizeable chunk of the content that is both driving future development... AND TRYING TO HOLD IT ACCOUNTABLE.

Its not his fault the devs are so reactionary to him.

Dude is nice, funny, doesnt smack talk, educates as often as he can and just so happens to feel that TD2 is not the game for him. BIG DEAL.

All this sideways hate for him is weird and petty AF. Oh I heard he used an aim-bot once

Yeah well I heard youre a fugging muggle.

Grow up.
almost 5 years ago - Ubi-RealDude - Direct link
Originally Posted by Goo-Goo-Man
I do agree with your sentiments regarding the Raid mechanics. It’s just as poor and reasonably somewhere between a mission and Incursion, leaning heavily towards the mission end of the soectrum.
Where in the Raid do you feel this comparison is the most clear? When during the Raid did the game hold and/or lose your interest?