Original Post — Direct link
Ubisoft,


When you have a PVP atmosphere, you're gonna attract the wrong type of players. These players ruin the game for others, who, according to your script, are only trying to finish the game; a game where you force the players into the PVP zone.

Please, stop the level loss in the DZ; with the other players, especially as the world tier goes up and the item drop for weapons and gear is so randomly sporadic, this makes the game untenable and, honestly, downright not fun.

A game should be fun and engaging, not infuriating and perpetuating the success of the ******* player.

Do what you will, it's your game and only you have the vision to take it where it is going; we can't see that.

But, I am certain, if you keep making the wrong changes, upgrades, nerfs, and patches you will completely lose the player base.

Thank you for reading
over 5 years ago - Ubi-RealDude - Direct link
Hey everyone, just to clear up some misinformation and confusion here, when in the normal DZ you will lose experience if you are killed while in Rogue status. Dying while not Rogue in the standard Dark Zones does not lead to a loss of experience, levels, or gear score.

Thank you to others who have mentioned this in this thread. Also, here is the link to the original Intelligence Annex regarding the Dark Zones and PvP.

Edit: Fixed an ancient, cursed typo.