Original Post — Direct link
So now you nerfed the npcs for a second time. And now we can get even stronger. Me and my crew were running heroics before you nerfed them the first time. This is the reason I quit div 1 because yall made it a joke to play. It should be a challenge. If all these crybabies cant handle the difficulty, they can run missions on story mode. I understand nerfing npcs in the dz cuz they are annoying af during pvp. But now a heroic mission is a joke. The original challenging missions were harder than the heroics are now. At least release a harder version than heroics for people who actually enjoy a challenge. And everyone else needs to stop crying about them. U didnt hear from real players saying dont do this cuz we were enjoying the game. These spoiled kids cant handle defeat and dont know how to adapt. Dont make life easier on them and ruin the game for actual gamers. The raids will be a joke now too Im sure as heroics are. Made a Mature rated game and nerfed it down for 12 year olds to be able to play
about 5 years ago - Ubi-RealDude - Direct link
With some of the talent changes, and mission changes, the NPC tweaks are a little bit more nuanced. Reducing the efficacy of some of the most popular builds meant that the content that would have been too easy for them also needed to be brought down in order to help keep everything in line.

Additionally, difficulty goes far beyond small bumps and cuts to some numbers. I personally find the wider variety of enemy types on harder difficulties to be far more interesting and engaging than just bumping up some numbers.

I'll be curious to see how thoughts and feeling on the patch shift and morph as the changes become more ingrained.