Original Post — Direct link

Issues reported by my channel subscribers after the season 10 update:

1 - Exotics do not appear with correct skin in the base of operations panel and in Haven.

2 - Character protection does not regenerate after fighting in the open world.

3 - Season 10 trailer without dub to Portuguese.

4 - Weapons bugged when we reached the end of the legendary tidal basin.

5 - Blueprints of the new exotics do not appear on the crafting bench. Even if you own them.

6 - Ballistic shield taking several seconds to activate, causing the death of agents, at a time when this normally does not happen.

7 - Assault rifles not showing attributes correctly.

8 - Attributes disappearing with pieces.

9 - Cosmetic parts, from the next clothing event, dropping in the blind zone.

10 - When purchasing items with fabrics in the in-game store, premium credits are spent, without the agent's authorization.

11 - New talents that are extracted for the optimization table, we were not able to put them in the new weapons.

12 - insignia of decorations, not appearing.

13 - Crashes when playing the game.

14 - The option to hide the characteristic weapon, works poorly. Sometimes undo the resource, nothing happens. Switching from invisible to visible doesn't work.

14 days ago - Ubi-SleepyGoat - Direct link

Hey there @MARCOSPCT and @Pitrs71_CZ

As you might have seen from the trello linked by @As1r0nimo a lot of this issues have been investigated and have a fix planned for the next update. Particularly, the incorrect assault rifle stats, fabric purchases, and cosmetic items dropping a bit "early" are some of the major ones we're trying to get fixed.

If possible, I would love to check back in after that update goes live to see if you're still seeing the issues reported in your list.

There are also a few things I'd like to ask for more info about right away -- Can you give me as much detail as you can recall on these issues?

2 - Character protection does not regenerate after fighting in the open world.


4 - Weapons bugged when we reached the end of the legendary tidal basin.


6 - Ballistic shield taking several seconds to activate, causing the death of agents, at a time when this normally does not happen.