Why do all factions all attack and defend almost identically?
Outcast should be using bioweapons and be very uncoordinated and make mistakes a lot as they are supposed to just be infected civilians mostly that got mad and took up arms.
Hyena's should be fairly unorthodox fighters as they are just your average goon squads but with riot gear from the police department. Maybe some have basic marksman training and maybe a few vets from combat, but they should fight like a PMC group.
True Son's are supposed to be what, the middle ground between PMC and your weekend warrior? So I would assume advanced marksmen training, as I would assume these guys may be National guard, or prior law enforcement that now have visions of grandeur, so while not full on Active duty combat arms MOS training, I would wager at least Police Academy/Basic combat training experience, if not maybe a tour or two of combat to provide experience to the vets.
Black Tusk are supposed to be a even blacker project designed with the sole intent of taking out Division assets (where the **** were these twerps when Aaron Keener went off the deep end?) These guys seem like they would be your hardcore fighters. Extremely seasoned veterans of combat that would have advanced tactics, and the most extreme of times dealing with in combat, but instead these guys are usually the easiest to deal with. The rushers aren't even rushers, they just send an unlimited amount of super low cooldown jihad drones instead. The mini tanks are more dangerous than the actual tanks with armor of the other factions, with their incendiary grenades, and the warhounds are just brutal. Personally, my gaming circle are all in our 30's so we call mini tanks Johnny 5's and the warhounds are RinTin's...not sure why we started calling them that, but its stuck with us now.
Outcast should be using bioweapons and be very uncoordinated and make mistakes a lot as they are supposed to just be infected civilians mostly that got mad and took up arms.
Hyena's should be fairly unorthodox fighters as they are just your average goon squads but with riot gear from the police department. Maybe some have basic marksman training and maybe a few vets from combat, but they should fight like a PMC group.
True Son's are supposed to be what, the middle ground between PMC and your weekend warrior? So I would assume advanced marksmen training, as I would assume these guys may be National guard, or prior law enforcement that now have visions of grandeur, so while not full on Active duty combat arms MOS training, I would wager at least Police Academy/Basic combat training experience, if not maybe a tour or two of combat to provide experience to the vets.
Black Tusk are supposed to be a even blacker project designed with the sole intent of taking out Division assets (where the **** were these twerps when Aaron Keener went off the deep end?) These guys seem like they would be your hardcore fighters. Extremely seasoned veterans of combat that would have advanced tactics, and the most extreme of times dealing with in combat, but instead these guys are usually the easiest to deal with. The rushers aren't even rushers, they just send an unlimited amount of super low cooldown jihad drones instead. The mini tanks are more dangerous than the actual tanks with armor of the other factions, with their incendiary grenades, and the warhounds are just brutal. Personally, my gaming circle are all in our 30's so we call mini tanks Johnny 5's and the warhounds are RinTin's...not sure why we started calling them that, but its stuck with us now.