Original Post — Direct link
Yet again another needless death caused by the shirt system where my idiot agent sticks to crap, taking cover, instead of running.
Of course it is always on the fire side where the npcs are.

Final stage of TB, stopping last rocket that is when the system forks you over, for the umpteenth time, running from 2 npcs, health getting down but not worried, cover ahead, agent rolls but instead of going around into cover, he sticks to the outside, then sound of Wyvern rpg, health critical, FM, he will not move out of cover, set in concrete, the rpg arrives, you are dead.
Change your freaking system you dipsticks so he does not stick to cover like poo on a mohair blanket.
Lost 15 minutes work to a crap system but just an unnecessary system death, make it when running you have to stop then press the X, as the X to roll was also trigger d as cover by the looks.
over 5 years ago - Ubi-RealDude - Direct link
Has the problem universally been rolling while near cover ends up making you go in cover rather than rolling in the desired direction? Is this the problem that everyone* is having or are there more specifics I'm missing?

Edit: *Everyone that is running into issues with the cover system.
over 5 years ago - Ubi-RealDude - Direct link
Originally Posted by Jim_867_5309
Especially if you play some what more aggressively when you might need to back track fast.

If you are a distance fighter it may not be as glaring. I don't know but I tend to get a little closer then most.
I appreciate the distinction and added detail. Thank you.