Original Post — Direct link
I'm going to go ahead and guess two different teams built these two missions, Camp is fun and short the Zoo is just tedious, never ending and unrewarding for the time spent in it a bit like the bottom left island place(sorry can't remember its name) just trying to be big for the sake of is isn't great or fun design.

The other place is kinda cool apart from a heavy flamethrower dude in a small space with no pillars to hide behind like that other boss fight!


But the looting still needs an overhaul over 100 items looted got nothing worth keeping, this being a loot based game and all I'd say that's a major flaw and why I stopped playing until this DLC sadly they don't seem to have fixed it.
over 4 years ago - Ubi-RealDude - Direct link
The new missions seem to be pretty well received - I've seen very few who don't like at least one of them. What do you feel they do better (or at least differently) than the other missions available?