Original Post — Direct link

State of the Game

 

As announced, there will be a State of the Game at 17.00 CEST.

 

You can check it out on

 

Topics

We'll be discussing the upcoming Title Update 10 and Season 2

 


Priority Alerts

Maintenance - June 9th, 2020

No player-facing changes.

 

Known Issues

TBA

 

=> you can check out the Known Issues here: Link

 


Summary

TBA

 


Roadmap

 


Community Resources

The community has provided many guides, tools, and lists: Link

 


Important links

  • Video
  • Article on the official page
External link →
almost 4 years ago - /u/ChrisGansler - Direct link

Originally posted by Alpha_9

  • TU10 release date: June 16th.
  • Season 2 will start one week after the release of TU10.
  • Second Raid will not come out before early July. Expect a release date soon.

As I've seen some comments on that: Yannick says July in the video but it'll be earlier rather than later.

almost 4 years ago - /u/ChrisGansler - Direct link

Originally posted by NOTr083r73h

Funny how the biggest nerfs always are "forgotten" in the patch notes. Get a grip.

Just quickly adding my thoughts on this:

There's very little reason for us to leave nerfs out of public Patch Notes, especially when they are larger in scale. You guys are not blind and know your stuff, obviously you will figure these things out. The turnaround on the PTS Patch Notes was really tight and things get lost.

We cannot hide nerfs from you and we don't want to.

almost 4 years ago - /u/ChrisGansler - Direct link

Originally posted by iPeluche

Hi Chris, Unrelated to the game but when will we hear about the movie ?

I don't have any updates on that, sorry!

almost 4 years ago - /u/ChrisGansler - Direct link

Originally posted by ANGRY_robert

No. But maybe a little more consideration should be given to accurately keeping your paying customers up to date. Just a thought.

Yeah, being better and making sure Patch Notes are always as correct as can be is definitely something we are working on. I worked for both Blizzard and Ubisoft and I talk to a lot of community managers and patch notes writers out there, it's not an easy feat but absolutely something that needs to be done well.

almost 4 years ago - /u/ChrisGansler - Direct link

Originally posted by ClericIdola

Hi Chris, related to the game. Have you guys considered making the Specialization Skill Mods into passive boosts to the skills they're associated with?

Nothing we have discussed yet. Specializations in general are a topic though and I can make sure that the way Skill Mods work with them can be part of that. Thanks for the feedback!

almost 4 years ago - /u/ChrisGansler - Direct link

Originally posted by Clutch41007

"We cannot hide nerfs from you and we don't want to."

And yet, it keeps happening. Again, and again, and again.

It's either rank incompetence or willful malice at this point. Possibly both. You're cordially invited to tell the class which one it is.

I mean, it's simply just hard. I think the idea that Patch Notes are easy to do because we make the game is something that makes sense from the outside. But documentation and all the moving parts in software development make writing these huge lists difficult.

almost 4 years ago - /u/ChrisGansler - Direct link

Originally posted by BigBooce

Destiny is a much much much bigger world space than the Division with a lot more stuff in it, but they hardly ever leave out anything. How does this even happen? It gets ‘lost’?

I'm not familiar with Bungie's process but maybe we can learn something from them. I think the "hardly ever" does imply that it happens.

almost 4 years ago - /u/ChrisGansler - Direct link

Originally posted by AdamBaDAZz

would love to know if there's anything is being discussed about a balance pass for the specializations like dmg and the grenades? like survivalist grenade swap with firewall and demo specs.

Grenades in general are a topic and as said, Specializations as well.

almost 4 years ago - /u/ChrisGansler - Direct link

Originally posted by ZOZOT3

What about switching the loadout during the skill cooldown?

No progress so far on this. The implemented solution is pretty frustrating for players, waiting for a Hive to fully come off cooldown, etc. The team is looking at changes for that but it will likely take some time.

almost 4 years ago - /u/ChrisGansler - Direct link

Originally posted by dregwriter

u/ChrisGansler

Is the season 2 premium pass retro active???

Meaning, if I get to level 23 in the season rewards without the premium pass, and then decide to get the premium pass at a later date(waiting on payday for example), will it place my premium reward level at 23 and I get the rewards from level 1 to level 23 or will it place me at premium reward level 1???

Yes, it's retroactive. Will be the same way it currently works.

almost 4 years ago - /u/ChrisGansler - Direct link

Originally posted by 1-800-555-SMILE

so any word update for people that own the expansion on ps4 not being able to use the content on other profiles of the same ps4?

That behavior won't change, as far as I know.