[Fatshark] Hedge

[Fatshark] Hedge



10 Dec

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
If I understood you right, you're correct.
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Good day,
does anyone have this that can share / play a mission with me? is it still available?

Thank you.
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by halogamb:
Originally posted by Fatshark Hedge: This decision doesn't really split the playerbase. There aren't different matchmaking pools for owners of the DLC, and people who don't have it. The way it works is that, when you Quickplay, if you own a DLC, those missions gets added to the list of missions you can join. You can still join the base missions, and other players can still join your base missions as well. Since the vast majority of players use quickplay, it doesn't really split...
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
So from what I understand the way the dlc QM thing works now is if you have the dlc you have a chance of getting one of the dlc maps and if you don't have the dlc the chance you have of getting the maps is if you start a QM and somone who had the dlc is waiting for more players or looking for a match you might join them and they might have a dlc match but if you join a QM and no one who has the dlc is looking you will not get one. If that is how it works I see no problem with that you still have a small chance at getting maps if you dont own the dlc but it wont put 4 ppl who don't own the dlc in a QM together.

please feel free to correct me if im wrong but try not to fight over it.

As for the weapons I don't mind that only dlc ppl can have dlc weapons as long as they are not super OP. I personally always thought is was a strange but very generous idea to give non dlc owners a chance to get dlc weapons in VT1 but they might have been ... Read more
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by ♥Ashley♥: They're offering LESS than nothing though. They're effectively offering content but with a significantly worse attachment with it. The new policy hurts the lifespan of the DLC and contradicts with in game rewards promoting you to play quickplay.
This decision doesn't really split the playerbase. There aren't different matchmaking pools for owners of the DLC, and people who don't have it. The way it works is that, when you Quickplay, if you own a DLC, those missions gets added to the list of missions you can join. You can still join the base missions, and other players can still join your base missions as well. Since the vast majority of players use quickplay, it doesn't really split the playerbase. ... Read more
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
trying to bully the Devs into submission because they wont give you free stuff.
get a life or more preferably a job because the DLC is cost of 2 good cups of coffee.
id buy the devs 2 cups of coffee for a remake of last stand let alone remastered levels with new dialogue to mesh it into current lore and adding in chaos to the levels.

if you believe that game dev is so easy that they can deliver content for nothing ill look forward to the timeless masterpiece that you will be releasing next year.....
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
The weapons are part of Okri's Challenges - the challenges in question are only available to owners of the DLC.
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
The change only impacts players who hadn't purchased any DLC. For DLC owners there is no change from the way in which we handle the DLC availability via quickplay.
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
On todays episode of "The Vermintide 2 Forums" people complain about a reasonably priced DLC, without even bothering to take 60 seconds to actually learn what it contains and stomp their feet, throwing a tantrum because nothing is ever good enough for them. It's sure to be a day packed with exaggerated drama, banal complaints and completely misguided anger. Let's start the show.
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
The content is there, like Nelo says, because you can still play the maps if someone in your lobby owns them.
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Update your Windows installation to the latest, reinstall the latest Geforce Experience and cleanly update your GPU drivers, also worth repairing any instances of Visual Studio you have installed on your PC.
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
I don't want to go digging through your recycle bin, so why am I downloading an additional 7gb?
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
vermintide2.exe - systemerror

The programm cannot be started, the D3DCOMPILER_47.dll is missing on this Computer.
Install the programm again to solve the problem.

I guess I should also say that I'm running win 7 64 bit with a gtx 760 ti.

*FIXED FOR ME*

http://www.catalog.update.microsoft.com/Search.aspx?q=KB4019990

I picked the one for my OS and it is working now. I found this catalogue from a Tom's Hardware post.

http://www.tomshardware.com/answers/id-3448565/d3dcompiler-dll-missing-fix.html
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by Dr. Moist: So you just completely revert your DLC policy because people had a problem with your matchmaking/QP locking people into doing "least completed maps", thus oversaturating them with DLC maps, making them age very fast.

So rather than fix the problem/issue of the QP map-choosing method, you do this.
We made changes to the Quick Play algorithm to remedy the problem with seeing specific maps too often. The change to the DLC level access policy was a value proposition change. Adding DLC maps to quickplay for those who do not own the DLC devalued the DLC for many players, so we went back to our Vermintide 1 policy (with some expanded functionality in that anyone in the lobby who owns the DLC enables... Read more


Heroes, welcome Back to Ubersreik!
Our second DLC brings with it version 1.4, update #43. Which includes plenty of bug fixes and tweaks, three new missions and five new weapons for players who own Back to Ubersreik.

https://store.steampowered.com/app/975400/Warhammer_Vermintide_... Read more

19 Nov

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
https://steamcommunity.com/games/552500/announcements/detail/3406306156802854839
The notable change from the final beta phase and the live patch is:

Drakegun and Flamestorm Staff
  • Non-critical hits no longer damages Chaos Warriors. Now only...
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This is the release of the Big Balance Beta in to the live game - officially known as Patch 1.3 - update #42.

When it comes to Balance, the job is never really done, so our focus for this patch was to make some broad adjustments to underused weapons, change up the level 20 talent row and shifting Temporary Hit Points to be more of a moment to moment benefit rather than a more enduring crutch. We've also made effort to shuffle the meta and bring THP away from ranged gameplay and reward melee combat instead.

We’re not done in terms of balance, but we’re happier with where the game is right in 1.3, and as always we welcome your feedback here, or in any of our social channels.



... Read more

16 Nov



This is the Release Candidate for the Big Balance Beta. It will stay live for the weekend and provided nothing outlandish happens or is noted we plan on putting it live early next week.

When it comes to Balance, the job is never really done, so our focus for the Balance Beta was to make some broad adjustments to:
  • Under utilised weapons, such as Shield Weapons and Brace of Pistols (etc).
  • Put Temporary Hit Points in a place where they're useful for the fight you're in, and not a crutch that persists throughout a run.
  • Bring up careers that needed some love, such as WHC and Battle Wizard (etc).
  • Adjust combat metas to encourage more melee by shifting THP away from ranged.
We're not done, but for this beta, we're happier with where the game is right now, a... Read more