ATLAS

ATLAS



11 Nov

Post
    ATLAS on Forums - Thread - Direct

11-13 UPDATE: We will be temporarily disabling Trade while we continue to investigate a solution for the Server Issues related to Markets and Trading.

If you continue to see performance or server related issues, please report them to us in the Server Outage form here: https://docs.google.com/forms/d/e/1FAIpQLSdhAG84VvDhPBurAY8p4JLUhQfAmhjg42UR6o5zQTuzlqD6NQ/viewform

We apologize for the inconvenience and thank you for your patience.


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Ahoy Pathfinders!

Trade Functionality is finally here, and with it a Wipe for a fresh new start! To kick things off with a...

Read more
Post
    ATLAS on Forums - Thread - Direct

11-13 UPDATE: We will be temporarily disabling Trade while we continue to investigate a solution for the Server Issues related to Markets and Trading.

If you continue to see performance or server related issues, please report them to us in the Server Outage form here: https://docs.google.com/forms/d/e/1FAIpQLSdhAG84VvDhPBurAY8p4JLUhQfAmhjg42UR6o5zQTuzlqD6NQ/viewform

We apologize for the inconvenience and thank you for your patience.


-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Ahoy Pathfinders!

Trade Functionality is finally here, and with it a Wipe for a fresh new start! To kick things off with a...

Read more

08 Nov

Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

We have set up the Sea Forts for route control, the Markets for Trade configurations, and now Trade functionality is on the way with the next patch! As a reminder, it is currently scheduled for Tuesday 11/10 at 7:00 PM PT and includes a Wipe.

The first iteration of Trade functionality will introduce virtual shipments only, meaning no tangible NPC Trade Ship will be created and all Trades that are started will reach its destination Market after a certain time. Players can still blockade Trades via control of Sea Forts, in which case a Trade will not start if there are no routes it can take to reach its final destination. The automatically generated Trade Ships that players will be able to impede and attack are still undergoing testing will be implemented later.

We are also introducing Random Events to Trading, and these will appear in the Trade log when they occur. It’s wild out in the Seas, and you never know what ...

Read more
Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

We have set up the Sea Forts for route control, the Markets for Trade configurations, and now Trade functionality is on the way with the next patch! As a reminder, it is currently scheduled for Tuesday 11/10 at 7:00 PM PT and includes a Wipe.

The first iteration of Trade functionality will introduce virtual shipments only, meaning no tangible NPC Trade Ship will be created and all Trades that are started will reach its destination Market after a certain time. Players can still blockade Trades via control of Sea Forts, in which case a Trade will not start if there are no routes it can take to reach its final destination. The automatically generated Trade Ships that players will be able to impede and attack are still undergoing testing will be implemented later.

We are also introducing Random Events to Trading, and these will appear in the Trade log when they occur. It’s wild out in the Seas, and you never know what ...

Read more

04 Nov

Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

Last Saturday we discussed our progress on addressing the map flickering and PVE Sea Fort claiming issues from the last patch, and although we aimed to get the hotfix out on Tuesday, we ended up being able to integrate these fixes with an early release of the new Markets! This new build is scheduled for tomorrow, Wednesday 11/04, at 7:00 PM PT!

Again, the actual Trading will not be available quite yet in this Market patch as we are still actively testing its functionality and mechanics. Players will be able to craft a Market at a Smithy as long as they have the required Advanced Automation skill from the Construction tree. For now, you savvy seafarers can check out the configurations and set up your preferences. Please let us know your feedback on how the Market UI functions.

Our crew craftsman has made a few renovations on the Sea Forts, but the construction is still ongoing! Pirates with an eye for aesthetics can e...

Read more
Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

Last Saturday we discussed our progress on addressing the map flickering and PVE Sea Fort claiming issues from the last patch, and although we aimed to get the hotfix out on Tuesday, we ended up being able to integrate these fixes with an early release of the new Markets! This new build is scheduled for tomorrow, Wednesday 11/04, at 7:00 PM PT!

Again, the actual Trading will not be available quite yet in this Market patch as we are still actively testing its functionality and mechanics. Players will be able to craft a Market at a Smithy as long as they have the required Advanced Automation skill from the Construction tree. For now, you savvy seafarers can check out the configurations and set up your preferences. Please let us know your feedback on how the Market UI functions.

Our crew craftsman has made a few renovations on the Sea Forts, but the construction is still ongoing! Pirates with an eye for aesthetics can e...

Read more
Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

Last Saturday we discussed our progress on addressing the map flickering and PVE Sea Fort claiming issues from the last patch, and although we aimed to get the hotfix out on Tuesday, we ended up being able to integrate these fixes with an early release of the new Markets! This new build is scheduled for tomorrow, Wednesday 11/04, at 7:00 PM PT!

Again, the actual Trading will not be available quite yet in this Market patch as we are still actively testing its functionality and mechanics. Players will be able to craft a Market at a Smithy as long as they have the required Advanced Automation skill from the Construction tree. For now, you savvy seafarers can check out the configurations and set up your preferences. Please let us know your feedback on how the Market UI functions.

Our crew craftsman has made a few renovations on the Sea Forts, but the construction is still ongoing! Pirates with an eye for aesthetics can e...

Read more

01 Nov

Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

Happy Halloween! Today, we have a small news update and a few teasers of the next part of the Trade System, along with a giveaway!

Development

Unfortunately, the last patch introduced some map issues that were bigger than we initially thought. What we believed was a minor bug that caused flickering when zooming in on the map, actually manifests in different ways on different performance machines, as we have come to learn. As it is more nuanced, it is taking us more time to fully tackle. The second major issue we are working on is fixing the claiming of Sea Forts on PVE. There are multiple ways that we can approach this and we are carefully considering what would be the best option. At this time, we also have multiple branches that we are working on to stabilize for the next build. Whether or not we can release a branch will depend on how testing goes, and we are aiming for a patch next Tuesday. If all goes well, w...

Read more
Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

Happy Halloween! Today, we have a small news update and a few teasers of the next part of the Trade System, along with a giveaway!

Development

Unfortunately, the last patch introduced some map issues that were bigger than we initially thought. What we believed was a minor bug that caused flickering when zooming in on the map, actually manifests in different ways on different performance machines, as we have come to learn. As it is more nuanced, it is taking us more time to fully tackle. The second major issue we are working on is fixing the claiming of Sea Forts on PVE. There are multiple ways that we can approach this and we are carefully considering what would be the best option. At this time, we also have multiple branches that we are working on to stabilize for the next build. Whether or not we can release a branch will depend on how testing goes, and we are aiming for a patch next Tuesday. If all goes well, w...

Read more

29 Oct

Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!


With Halloween just around the corner, we thought we'd give you guys a little treat - 2x Weekend! Tomorrow 10/29 10:00 AM PT through 11/2 10:00 AM PT, we'll be doubling Treasure Gold, Taming Speeds, and Harvesting! Take advantage of the limited time boost to finally hit some of your goals and have fun!





Happy Sailing,

- ATLAS Crew

For the latest dispatch on #playATLAS keep yer one good eye trained on this here information

Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: ...

Read more
Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!


With Halloween just around the corner, we thought we'd give you guys a little treat - 2x Weekend! Tomorrow 10/29 10:00 AM PT through 11/2 10:00 AM PT, we'll be doubling Treasure Gold, Taming Speeds, and Harvesting! Take advantage of the limited time boost to finally hit some of your goals and have fun!





Happy Sailing,

- ATLAS Crew

For the latest dispatch on #playATLAS keep yer one good eye trained on this here information

Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: ...

Read more

27 Oct

Comment
    ATLAS on Forums - Thread - Direct

Post has been updated with link to downlaod latest ServerGridEditor

Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

Today's the day! ATLAS v411.1 is here! NOTE TO XBOX USERS: Currently, there is an issue on XBOX where Sea Forts are unable to be claimed. We have a fix coming out for this tomorrow. We apologize for the inconvenience and thank you for your understanding!

Private Servers

Private Server owners who are adding in the Sea Forts, you will need to update the ServerGrid.ServerOnly.json file by adding a new entry to the database connections called new TradeDB:

{
"Name": "TradeDB",
"URL": "xxx.x.x.x",
"Port": xxxx,
"Password": "xxxx"
}

Replacing the correct url, port, and password for your redis server in the above.
Update to the latest ServerGridEditor here: http://s3.amazonaws.com/cdn.atlasdedicated.com/ServerGridEditor_10-26-20.z...

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Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

Today's the day! ATLAS v412.5 is here! NOTE TO XBOX USERS: Currently, there is an issue on XBOX where Sea Forts are unable to be claimed. We have a fix coming out for this tomorrow. We apologize for the inconvenience and thank you for your understanding!

Private Servers

Private Server owners will need to update the ServerGrid.ServerOnly.json file by adding a new entry to the database connections called new TradeDB:

{
"Name": "TradeDB",
"URL": "xxx.x.x.x",
"Port": xxxx,
"Password": "xxxx"
}

Replacing the correct url, port, and password for your redis server in the above.
It is also necessary to update to the latest ServerGridEditor here and re-export. You will also be able to add Sea Forts to the map if you wish to.

Released patch notes

v412.5

New Feature: Sea Forts
Sea Forts are a for...

Read more
Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

Today's the day! ATLAS v412.5 is here! NOTE TO XBOX USERS: Currently, there is an issue on XBOX where Sea Forts are unable to be claimed. We have a fix coming out for this tomorrow. We apologize for the inconvenience and thank you for your understanding!

Private Servers

Private Server owners will need to update the ServerGrid.ServerOnly.json file by adding a new entry to the database connections called new TradeDB:

{
"Name": "TradeDB",
"URL": "xxx.x.x.x",
"Port": xxxx,
"Password": "xxxx"
}

Replacing the correct url, port, and password for your redis server in the above.
It is also necessary to update to the latest ServerGridEditor here and re-export. You will also be able to add Sea Forts to the map if you wish to.

Released patch notes

v412.5

New Feature: Sea Forts
Sea Forts are a for...

Read more

24 Oct

Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

The new patch is getting really close! We’re still doing some final work and checks on the build. We don’t have an exact time and date on when it’ll be out yet, but here’s a quick heads up that it’ll likely be out early next week! Please keep your eye on this post and our social channels for any updates as to when this patch will release. Now, let’s take a closer look at what’s coming and the tentative changelog.

UPDATE 10/26: Patch will be out tonight at 7:00 PM PST. Estimated 30~45 minutes downtime. Please keep an eye out for in-game warning.

Sea Forts & Trading

Earlier this week, one of the major items we discussed was the upcoming Trade System! A lot of you were curious about what the Towers on the island Control Points, now called Sea Forts, would look like! Trade Routes won’t be available yet in this next patch, but you will be able to at least check out these Sea Forts and battle it out! Here’s an ...

Read more
Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

The new patch is getting really close! We’re still doing some final work and checks on the build. We don’t have an exact time and date on when it’ll be out yet, but here’s a quick heads up that it’ll likely be out early next week! Please keep your eye on this post and our social channels for any updates as to when this patch will release. Now, let’s take a closer look at what’s coming and the tentative changelog.

UPDATE 10/26: Patch will be out tonight at 7:00 PM PST. Estimated 30~45 minutes downtime. Please keep an eye out for in-game warning.

Sea Forts & Trading

Earlier this week, one of the major items we discussed was the upcoming Trade System! A lot of you were curious about what the Towers on the island Control Points, now called Sea Forts, would look like! Trade Routes won’t be available yet in this next patch, but you will be able to at least check out these Sea Forts and battle it out! Here’s an ...

Read more

20 Oct

Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

After lots of internal discussion we have decided to start cranking out more frequent, smaller content drops rather than larger, expansive features that take months to prepare. This ultimately does not change our current feature course, but rather than wait for more content we are simply going to drop what we’re working on now - the first iteration of the Trade System next week!

How does this affect your everyday pirate life? More dev news - you are going to hear from us more often on new features we are developing. Faster content drops means more new features, but also more map wipes. Good and bad, right?! In the true spirit of early access (which ATLAS certainly is still in!), we are going to tell our awesome community what we are working on, ask the community for gameplay feature ideas and see if some of them work….not every feature we test out will ultimately make it into the final game. We might change our mind!

...

Read more
Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

After lots of internal discussion we have decided to start cranking out more frequent, smaller content drops rather than larger, expansive features that take months to prepare. This ultimately does not change our current feature course, but rather than wait for more content we are simply going to drop what we’re working on now - the first iteration of the Trade System next week!

How does this affect your everyday pirate life? More dev news - you are going to hear from us more often on new features we are developing. Faster content drops means more new features, but also more map wipes. Good and bad, right?! In the true spirit of early access (which ATLAS certainly is still in!), we are going to tell our awesome community what we are working on, ask the community for gameplay feature ideas and see if some of them work….not every feature we test out will ultimately make it into the final game. We might change our mind!

...

Read more

24 Sep

Post
    ATLAS on Forums - Thread - Direct

Ahoy Pathfinders!

Servers will be going down shortly at 4:00PM PT for maintenance. Estimated 30-40 min downtime. We're also happy to announce that the ATLAS DevKit will be updated at this time! Thank you everyone who has been waiting patiently for it!



Happy Sailing,

- ATLAS Crew

For the latest dispatch on #playATLAS keep yer one good eye trained on this here information

Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: ...

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