Good job!
Good job!
Love it!
Aight fair enough
Edit: hi Lastimosa
Hi
Hey completely unrelated but since you’re a dev maybe you know. But there’s a lot of people who can’t play the game bc they get a code net error whenever they try to load into the lobby, and constantly just get sent back to the title screen. Is there anyone working to fix this? Or can we just never play the game on our main accounts ever again? I’ve spent hundreds of dollars on this game, I’ve been playing it since the launch and I can’t access anything anymore. It’s been 4 days since I’ve been able to play the game and I feel like I might never get to play again. It’s a pretty horrible feeling. Thanks for reading this and I hope you guys figure something out.
Sorry to hear this is affecting you. This bug is a high priority and we have teams working to fix it ASAP.
So if you like it then its a chance right 👀
I already use one regularly IRL, Wattson would need something much more Wattsony :P
LOL this is brilliant hahaha
With great power comes great responsibility.
Amazing video! On behalf of Respawn, you're welcome! Keep hammering, see you all for Season 8!
T H E F O R C E (O F G R A V I T Y) I S S T R O N G W I T H T H I S O N E
Please for the love of Blisk continue this thread LOL
Hey u/BROCKHAURD , that’s an amazing opportunity! Would you guys happen to be wanting 2D Concept artists as well? I have someone ready to jump on a opportunity like this!
As an ex high school wrestler/BJJ/MMA guy I fully support this.
Good job! BTW were looking for 3D Art Interns, check it out! https://www.respawn.com/careers/3d-art-intern-apex-legends
Read moreIt just takes practice, lots and lots of practice. Good aim basically boils down to:
1) Understanding the recoil pattern of the weapon. Firing range helps a lot with this. Once you understand the recoil you can counter it while you fire to keep the bullets going as straight as possible.
2) Understanding your engagement distance and bullet drop off. Firing range helps with this as well. Knowing how far your enemies are and aiming higher to counteract the drop off so they land where you want.
3) Predicting player movements. If someone is running to your left and they jump, you can guesstimate where they will land and aim there instead of aiming directly on them. This gives you a split second to predict, aim, and shoot.
4) If you're up close, aim right below peoples necks, recoil makes your weapon kick upwards and you can get some headshots in.That being said, you can have the best aim in the world and still consistently die, because like what others ...
MCook speaks the truth!
🔥 🔥 🔥 🔥 🔥
LOL this is rad
Its a team effort, but Shawn Wilson (Apex Animation Lead) is responsible for the goodness of the 1P Viewmodel animation. Check him out here: https://twitter.com/jitterbot
It seems our young boy is Turing into a man
Ok this reply is absolute gold LOL. Thank you!
PF does not lie <3
Wait really!?oh my god I feel special!
Not sure if this is a real deathbox because Brian Burrell is incapable of dying.