BryantWood

BryantWood



04 Apr

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Hey Community!

We appreciate the feedback, concerns, and suggestions you�ve posted in response to this thread. I wanted to jump in to address some feedback as well as provide information on additional changes we�ve been working on.
The original post will be updated with everything I�m listing below.

First let�s talk about some points of feedback we�ll be addressing. We hear your concerns about last boss lockout farming in Operations as well as the high requirements of OEM-37 and RPM-13 to create CM-1337, so here are the adjustments we�ll be making.

Reduction to CM-1337 component costs and requirements:
  • The required OEM-37 and RPM-13 to create a CM-1337 has been reduced to 5 OEM-37 and 5 RPM-13 (down from 7 OEM-37 and 14 RPM-13).
  • The cost of OEM-37 and RPM-13 on the Spoils of War vendor has been reduced to 4,000 (down from 5,000 previously and 10,000 originally)
This reduces the total Tech Fragment cost of a... Read more

31 Mar

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Hi everyone,

Have a few updates to share with you all.

First, some of you may have noticed that /stuck has been temporarily removed from ranked PvP. This was done to prevent exploitative behavior. We intend on re-enabling /stuck in game update 7.0.2 (will have more details on that when we can share them). Players are utilizing /stuck to receive rewards in unintended ways, so we will be adjusting rewards earned in ranked weeklies to help discourage this behavior but also taking this opportunity to balance rewards in various parts of the game.

With 7.0.2, players can expect the Tech Fragments from [WEEKLY] Go Berserk! to be reduced to 1750 (down from 2000). For those who enjoy playing PvP, rewards for Unranked will be increased (listed later in this post).

While we’re here, we wanted to shed more light on other adjustments that were made to balance rewards players were earning so they feel better rewarded in playing various parts of t... Read more

11 Mar

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Hey community! I wanted to jump in and respond to some questions that have been posted.

26 Jan

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Hey Community!

I want to start this post with a huge thank you to everyone who participated on PTS and gave their input and feedback surrounding the 7.0 gearing system in our feedback thread. We appreciate your passion to make SWTOR the best it can be!. We want to share with you adjustments we’ve made based on your feedback after clarifying some misconceptions.

Clarification: Weekly Repeatable Missions

Let’s clear up some confusion we’ve seen regarding Weekly Missions in 7.0. We previously announced a change where Weekly Missions will reset their progress when the reset time has been reached. To ensure players are still able to complete their Weekly Missions in a reasonable time we... Read more

08 Sep

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Heya SWTOR Community!

I�m Bryant, a Game Designer on SWTOR. I�m so glad to join you in celebrating ten years of SWTOR! (Would you prefer Tin or Aluminium?)

It can�t be said enough times that your passion is the driving force of SWTOR and keeps this fire burning! One of the joys of my job is finding ways to continue fueling that fire, developing game systems you can get passionate about. I�d love to share that joy with you, so I�m excited to bring you a �behind-the-scenes� look at how Systems Design works for SWTOR.

I hope you enjoy and I�ll catch you at the party!