CM_Cerebro

CM_Cerebro



03 Aug

Comment

Is this still occurring for anybody? If so, on which devices?


02 Aug

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They're coming but intentionally not currently visible. We'll be announcing their kits soon!

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Please ensure you're logged in to the correct account - I've seen some reports of players unintentionally getting logged out.

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I'll get you next time, Gadget! Next tiiiiime!!


01 Aug


31 Jul

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There was an issue from 2:00 PM (PDT) to 5:00 PM (PDT) with the Orb Assault Blitz not rewarding Korbinite Orb Fragments. The Voyage of Skuttlebutt event will be extended by one day and will end on August 1st at 2:00 PM (PDT). This will allow players above level 50 who participated in the Orb Assault Blitz during that timeframe to receive compensation and progress in the event. Korbinite Orb Fragments and the Spend Power Cores scoring method will not be available during this extension.

The dev team wishes to thank you for your patience and hope you enjoy the final events of Defender of Valhalla!

External link →

27 Jul

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In the Bifrost Showcase event, Changing The Story, the Bonus Difficulty is intended to be a significant challenge, but a couple of nodes were more difficult than intended. Here’s what’s changing:

  • Mission 5, A Most Gracious Host - reduced the base stats of Doctor Doom
  • Mission 6, Into The Breach - reduced the level of all enemies from 90 to 85, and reduced the Speed of Apocalypse by 20%.

The other nodes in the campaign are set at the intended difficulty level.

Additionally, there was an issue where enemy preview data wasn’t accurate, but it will be fixed. These updates will go live today.

We saw questions about which characters are required in Mission 8, Change The Story. Only Beta Ray Bill is required for you to provide, as the other four characters are provided for you. If another Bifrost character is selected to fill the slot by default, you can remove the character and swap in Beta Ray Bill manually.

Have fun raking in...

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26 Jul

Comment

Thanks for the feedback - I'll forward this to the team.


24 Jul

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One of the editions of the Worthy Warrior web milestone went live 24 hours earlier than intended. This edition will continue to run as an extra version, and you can keep the rewards. Another edition will be added to ensure you can earn the intended point amounts toward the in-game event, Voyage of Skuttlebutt. Enjoy the extra rewards!

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20 Jul

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The Bounty of Asgard event went live today, but the Apples of Idunn drop rate in campaign nodes was initially set significantly lower than intended. The drop rate will be updated to the intended amount, and a big bushel of Apples of Idunn will be sent to all player’s Inboxes very soon. We understand that some players may have purchased and used energy (including refreshes) during the reduced drop rate for this event. We’ll gather data to determine which players will get additional compensation shortly afterward.

We appreciate your patience and enjoy spending those golden apples in the event store!

External link →

12 Jul


11 Jul

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There’s an issue with the S.T.R.I.K.E. Pass where claiming the Inbox tokens won’t grant progress. This can occur when a player is active in-game, the Pass goes live, the player goes to the Inbox, selects the “S.T.R.I.K.E. Pass Live” message, and collects the tokens. To mitigate this, the Inbox message with the tokens will be delivered at 8:00 PM (PDT), which is six hours after it normally would. Players affected by this on Tuesday have been sent the missing tokens.

The bug will be fixed in the next major client update, Version 7.3.0, expected in early August. The Inbox messages with S.T.R.I.K.E. Pass tokens will be delayed until 8:00 PM, up to the next version release.

We greatly appreciate your patience in the interim. Be sure to check out the new wild event Also, An Alligator featuring Loki (Teen) and his reptilian counterpart!

External link →

06 Jul

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We’re happy to announce two handy quality-of-life improvements will be added shortly to the game to upgrade your daily play.

  • Advanced Option (toggle on/off) - Vibrate Device if Inactive After Loading Completes & Combat Completes (on supported devices). This feature will assist in reminding you of your activity when your attention is diverted from the device you’re playing on.
  • Roster trait filter in the character screen. When viewing an individual character screen in the Roster, tap/select the traits in the upper right (below the Power number) to filter for all characters that share the selected traits. This will make it easier to find characters and build teams with similar traits.

Please let us know if you encounter any issues with these features and/or have suggestions on further improving them. Enjoy!

External link →

01 Jul

Comment

FYI, a minor edit was made which added missing text calling out two more leaderboards in July; so three in total.


30 Jun

Comment

Originally posted by Sithuriel2

No friday free claim in the webstore right now...

Thanks for reporting, I'm looking into it now...

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Hi all, the weekly blog is pretty chunky this week with a number of important graphics. Also, the copy/paste functionality of reddit has somehow changed, making the formatting askew. Please view the blog on the website, thanks: https://marvelstrikeforce.com/en/updates/blog-update-6-30-23

External link →
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EDIT: added missing text calling out two more leaderboards in July; so three in total.

We, the Marvel Strike Force team, have heard your feedback. We are considering the issues and concerns raised by you, the community, including our Player Voice Council. We hope all of you are excited about some of the positive changes we believe we are bringing to the game for July and beyond!

Slower Character Releases and MORE REWORKS!!!

For new characters, we’re ensuring a longer window between releases. Moving forward, we are targeting three new characters per month, going back to our historical averages, whereas we've been releasing closer to four per month recently. We’re also establishing a more predictable schedule of when character shards will become more accessible after their initial release - these details will be shared with you soon.

For character reworks, the team has shifted gears to focus more on updating older characters a...

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29 Jun

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Super Skrull has been released! The amazing player, Beta Ray Bill, has topped the Dark Dimension leaderboards as the winner of the First-Clear challenge of Dark Dimension VI! A hearty “congratulations” to Beta Ray Bill for this monumental achievement, as it kickstarts the first-clear celebration of activities and rewards for all players. We’re not ruling out that the introduction of the character Beta Ray Bill may have been an omen of good fortune.

Please view this recent blog entry for a full list of what to expect in the celebration. Keep your eyes on the weekly developer blogs each Friday at 2:00 PM (P...

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27 Jun

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EDIT: The delivery of the Alpha Raid keys and energy will, unfortunately, be delayed until tomorrow. We apologize for the setback and will continue to keep you updated.

Today, keys for the Alpha Raid will be delivered to Alliances that didn’t receive their total amount yesterday and thus were unable to launch. There is a visual-only issue where the incorrect number of keys may be displayed if you haven’t yet launched an Alpha Raid. This will be corrected when the next iteration of the Alpha Raid begins.

The cap for Alpha Raid Keys will be temporarily increased (for the next few weeks) from 30,000 to 45,000 to ensure Alliances can use all the keys. Some extra Alpha Raid Energy will be sent to players in the affected Alliance through two staggered Inbox messages (so you don’t feel you must use it all now).

We greatly appreciate your patience while we worked quickly to address this issue. Have fun smashing the Alpha Raid nodes and earning those rewards!

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