Dollie

Dollie



26 Sep

Post
    Dollie on Forums - Thread - Direct

Ahoy Pathfinders!

This Captain’s Log will cover ... nevermind -- we’re too excited, there's much on the horizon to share, so point yer prows hither and let’s get to it.



The much-awaited Xbox Launch is imminent. As in, really imminent. Here’s what you need to know:

ATLAS will launch into Xbox One’s Game Preview next month.


ATLAS will be available for digital download on the 8th of October 2019


It will launch Day One with crossplay support allowing Steam and Xbox to play together in the same gigantic world.


Complete re-bindable keyboard and mouse support for Xbox players ensures full game parity and an even playing field for all players


Optional single-player and private session modes, which also makes use of the new procedural “Wild Pirate Camp” system


There will be simultaneous ...

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Post
    Dollie on Forums - Thread - Direct

Ahoy Pathfinders!

This Captain’s Log will cover ... nevermind -- we’re too excited, there's much on the horizon to share, so point yer prows hither and let’s get to it.



The much-awaited Xbox Launch is imminent. As in, really imminent. Here’s what you need to know:

ATLAS will launch into Xbox One’s Game Preview next month.


ATLAS will be available for digital download on the 8th of October 2019


It will launch Day One with crossplay support allowing Steam and Xbox to play together in the same gigantic world.


Complete re-bindable keyboard and mouse support for Xbox players ensures full game parity and an even playing field for all players


Optional single-player and private session modes, which also makes use of the new procedural “Wild Pirate Camp” system


There will be simultaneous ...

Read more

23 Sep

Post
    Dollie on Forums - Thread - Direct

Quick sleepy share of this announcement

See you there!


22 Sep

Post
    Dollie on Forums - Thread - Direct

Wild Pirate Encampments and Megapatch Going Live to the Public Test Realm


We will be launching our Public Test Realm again today in order to test all of our Megapatch content along with the much-awaited Wild pirate Encampments! Wild Pirate Encampments

Wild Pirate Encampments (WPE) are collections of enemy NPC characters, defensive fleets, and fortifications which inhabit claimable islands. They have varying weapons (melee and ranged), defenses (various cannons/turret types), and live in pre-built forts. They’ll also have AI ships representing all 4 classes (Sloop through to Galleon) patrolling the shoreline of their islands. The placement of Encampments will be randomized along the islands, and they can also include inland encampments without ships. You’ll have to explore an island to discover all the encampments which inhabit it, and the number can vary based on the island size, with larger islands having bigger and more Encam...

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19 Sep

Comment
    Dollie on Forums - Thread - Direct

@Ress Let me know which items specifically you need the class names for and I'll help you out.


@boomervoncannon

Comment
    Dollie on Forums - Thread - Direct

There has been a Captain's Log and a Roadmap Recap since this thread was first posted:


There's loads of info in the Roadmap Recap regarding acknowledging the issues that we’ve identified in the game and outlining our plans to address them. Aside from those, our current status remains the same: we'll be a little quiet as we focus on important things internally and we're looking forward to a stream and some announcements towards the end of the of the month.


13 Sep

Comment
    Dollie on Forums - Thread - Direct

Appreciate the positivity!
I love the ships in general and (yes, even though it needs to be hit with our upcoming balance changes) I think ship PvP combat can be really enjoyable. I even like listening to the ship-related sound effects and visualising the talented Watson Wu and his team clambering about on a 1812 replica ship to record them:


I really enjoy the creative builds you guys create. I've seen Tahitian marina, castles, taverns, hanging gardens, skull forts, Red Wedding halls...along with intricate sail and ship designs. The Aurora Borealis is really ambient. Waveworks gives a cool effect to the ocean, I know the guys spent a lot of time on that.
Our level designers excelled themselves, I'm blown away by some of the points of interest, statues, and ruins are just amazing. The great hall in the Polar Dungeon is a place I hung out in whilst doing QA on that patch. There are also uwotm8 moments with the level designe...

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12 Sep

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    Dollie on Forums - Thread - Direct

Public Test Realm Update

It's time for us to bring down the PTR in order to iterate on new builds internally. In a few hours the PTR will no longer be accesible to players.

Thank you to all of you whom helped us run it through its paces, bug reported and gave feedback on new content and systems. Your contributions are greatly appreciated and will directly benefit the quality of the upcoming Mega Patch.


Cheers!

Grapeshot Games


06 Sep

Post
    Dollie on Forums - Thread - Direct

I've ported the Patch Notes for the PTR across from Discord, I'll update as I can.

If you would like to stay up to date on the PTR on a day-to-day basis, we encourage joining the Official ATLAS Discord and opting into the PTR Role to unlock the related channels.

discord.gg/playatlas

ptr patch notes

Current PTR Version v308.2

**v309.0**

- Possible fix for e13 tree graphical issue
- Atlantean cloth colorizable
- Preventing building outside the galleon by moving up and shrinking height bounds box (so top of height is still the same) and added a volume to block building where the collision on the galleon is bad, making it possible to build outside the ship.
- Shrunk a text box that was covering half of the Voyage of Power button
- Waveworks fixed on i8 (deleted the center island, which was causing the issues)
- Various json fixes for Disco zones, map i...

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02 Sep

Comment
    Dollie on Forums - Thread - Direct

Yup, agreed!

Comment
    Dollie on Forums - Thread - Direct

Think of it more like: currently, to play optimally, we've observed that players need to spend their time doing these things, we want to open it up so you don't need to invest as much time with bases and tames on land to progress well in the game if you don't want to.

Tames will continue to serve purposes in the game.


31 Aug

Comment
    Dollie on Forums - Thread - Direct

We haven't created any in-game channels specific to Companies, this isn't possible. You may be thinking of Company Discords, of which I am in about 30. These are created and used by Companies/Alliances for their own communication with each other and myself and Jat are invited as guests. Some create a #dev-chat channel or something of that ilk. As with all other channels, we read everything and respond less so (as it's just impossible to respond to everything). Players there are not privy to VIP info or "special treatment" customer service. If they report something on their Company Discords or require Customer Service, they're directed to the ticketing system (as with the Official ATLAS Discord). If they report bugs, they're directed to official ATLAS Discord #bug-reporting channel or the forums. If they offer lengthy feedback, they're urged to post it on the forums where we have more eyes on it. Worthy to note that these Company Discords most frequently give us info about exploits i...

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Comment
    Dollie on Forums - Thread - Direct

Let's clear a few things up.

The voice chat occurred on our 50k member Official ATLAS Discord, not in a private Discord or channel. It was within an hour of the stream ending, spontaneous on my behalf (and on my own time outside of work hours) as I was aware of some confusion and lot of questions in relation to the stream. I saw 100 or so people gathered in voice, asked another colleague if he would join with me to moderate whilst I spoke, shouted "I MUST GO TO MY PEOPLE" at him and joined the channel to talk with players. I love talking with our players and wanted to address their concerns and reassure them, and, going on the comments and messages I received, they were very happy also.
Jat joined later once he was able, to predominantly, listen in and get a read on player's concerns with me. During that time, approximately 300 or so people filtered in and out to ask questions and listen in. I spent about an hour and a half with them. It seems a player joine...

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Post
    Dollie on Forums - Thread - Direct

Ahoy Pathfinders,

Thank you for tuning in to our Dev Livestream this week. In this pre-recorded announcement, we’ll be summarizing the new roadmap we discussed in the Livestream as well as clarifying a few things raised by the Community.

First of all, for those who didn’t catch the Dev Livestream, it can be viewed here

The primary purpose of this stream was to bring you up to speed on our new direction and let you know what areas of the game we’re going to address moving forward. We opted to answer many of your questions from our Livestream Q&A forum thread by working them into the conversation in the stream (rather than reading them out verbatim and answering each one) for the sake of flow and clarity. We recognize that this format didn’t translate as well as we’d hoped for, so we’ll be improving on the structure of our streams in the future.

The Mega Update and Xbox Launch


Let’s get stra...

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