GSG_Jacob

GSG_Jacob



13 Jun

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I love stuff like this :D

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Did a repost because the first title sucked. :D Sorry to the first two upvoters.

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First of all, thank you for the massive feedback on the roadmap update. Creating the endgame system for Deep Rock Galactic is a monumental task and one that we’re committed to making fun, engaging and challenging. Below we have addressed some of the questions you have posted in response to the roadmap.

Be aware that the details of the design are constantly changing, so the answers below reflect the current state of the Deep Dives. As we work through the design, things will inevitably change, so please keep this in mind.

How random will the Blueprints be? Will you be able to choose between several options when you finish Machine Events? It might be annoying to spend a week getting a lame beard.

Fran, Game Designer: You will be able to choose between 2 classes (Scout or Driller, for example). Vanity and Overclocks come from different events so you will never be rolling between an Overclock for a weap...

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12 Jun

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Originally posted by Gnarfonzo

Eh, for someone who isn't that good at the game this basically means the same.

Reading this subreddit, one gets the impression that the game cannot be difficult enough for the majority of players. But then I look at the server browser and see so many haz2/3 lobbies.

Mediocre players need an endgame, too. And just 'gitting gud' isn't really an option if you have only limited free time you can dedicate to gaming.

Also, you’ll get to redo Deep Dives for the entire week until you get the rewards.

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Originally posted by Gnarfonzo

Eh, for someone who isn't that good at the game this basically means the same.

Reading this subreddit, one gets the impression that the game cannot be difficult enough for the majority of players. But then I look at the server browser and see so many haz2/3 lobbies.

Mediocre players need an endgame, too. And just 'gitting gud' isn't really an option if you have only limited free time you can dedicate to gaming.

We get that. There’ll be two Deep Dives each week, one “hard” and one “normal”. You’ll also get rewards for partial completion, so you should definitely still be able to enjoy the Endgame.

We’ll post some answers to the questions people have had very soon. Designing this is a very iterative process, so we’re constantly adapting the design when issues show up.

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Originally posted by Gnarfonzo

Do not attempt a Deep Dive on your own

So no endgame for solo players? Why?

:(

There will be. We just don’t recommend it.

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Originally posted by Leonader9001

I don't see how this has anything to do with my post.

Because you’re saying you get “all the minerals”, while they are deposited to your employer, handled by your employer and used to buy equipment through your employer. Thus the value you apply to the minerals are basically arbitrary.

(Also, inflating the numbers just to get 1:1 math makes it messy and chaotic)

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Loving this, it's going on our internal Slack. :D

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But where are you spending those minerals? Who's holding them between missions? Will you ever touch a piece of morkite, once you've returned to the Space Rig?
Everything is handled by Deep Rock Galactic and in their care. And when you spend it, you do it through their terminals, buying equipment from their store, to use on the job you are doing for them.
The entire application of value is centrally controlled and managed by Deep Rock Galactic.


08 Jun

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Some birds will drop nuts and similar food items, to crack the hard shell.

That is what this is. You're dinner.

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Originally posted by C3LM3R

Sadly no. Military firewalls are exceedingly prohibitive of pretty much everything gaming related. :P

Well then, here you go. All images and the entire post. https://imgur.com/a/w51bwCY

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Originally posted by C3LM3R

Could someone post an Imgur screenshot of this for those of us at work and unable to access steam?

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Originally posted by Ovaltin3

Wow I never made that connection! I bet u/GSG_Jacob would be proud of you!

And so would Rob!


07 Jun

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Originally posted by EmotionalCrit

Do not attempt a Deep Dive on your own or while ill-prepared

Now that’s just asking for a player to do exactly that when this comes out.

We're not stopping you, but we're also not paying for the funeral.

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Originally posted by Chokinghazard5014

For some reason I thought the deep dives update was going to be this week.

Pretty long wait but as long as the content is good I don’t mind waiting.

Sorry :D

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Originally posted by chibi-totoro

Thanks for the update!! 25 sounds pretty amazing. Going to add my feedback here.

- Deep Dives: LOVE IT. This smacks of the instances of the MMORPG's of old. Just what we need!

- "Batteries": I'm glad you put this in quotes, it's feeling a little forced to me. Too.... anthrocentric. I fear this has the ability to detract from some of the core mystique of a mission, and that is the feeling of _exploring_. Why are we finding batteries way down deep in the planet where no one has ever been before? How did they get there? Why are the batteries down there, but machines are on regular shallow missions? I understand that you need something to activate the machine encounters.... but, can we maybe agree that it could be something like "core diamonds" retrieved from the crust/mantle boundary of Hoxxes IV - real exotic treasure? I feel like that would scratch the mining itch better anyway.

And for "Machine Encounters", if I find someone ...

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Don't worry. It should fit in the games lore-wise. It's not going to be a "fresh apple on a mummified corpse in an ancient tomb" kinda thing.

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Originally posted by Thainarv

Well they'll still get randomly generated only the map will be generated the same for everyone (basically how the Prismatic Trials from Risk of Rain 2 work. Same map seed for everyone, and then resets to a new one after a while). At least that's my take on it. It could be just random for everyone but limited to the amount of times you can run it.

This is correct. Same seed for everyone, so cave layout and monster pool should be the same. Spawn & timing will vary, so gameplay wise it's not a 1:1 experience.

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Originally posted by AtomicAlienZ

Medium-sized if a rumor.

Miniscule if...

Argh, can't come up with anything.

It's not.