G_Medlin

G_Medlin



18 Dec

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Hello everyone,

Thank you for your continued support throughout 2024! We really appreciate the content and feedback you share with us daily.

Now that Update 16 has been released, we have delivered all content stipulated on the 2024 roadmap! It’s been an enjoyable year for us working on Hell Let Loose.

We began by wrapping up the British Rework, refreshing El Alamein and improving Update 14’s overall content. Console players received the long-awaited server browser, which allows players to select which maps/modes they want to play and, of course, relieves us of the challenge of selecting a map rotation that appeals to everyone.

We built two maps from the ground up, beginning with Mortain. From there, we took key lessons and applied them to Elsenborn Ridge, which also featured our new dynamic weather system first introduced in the Purple Heart Lane refresh. The positive feedback for Elsenborn Ridge has been wonderful to read, we thank you for sharin... Read more

28 Nov

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Hello everyone,

We hope you're enjoying the winter warfare and challenging visibility in Elsenborn Ridge! Thank you for taking the time to share your feedback so far, we've loved reading the reception and can't wait to share our plans for 2025. Stay tuned for news on the upcoming roadmap.



If you'd like to join us on our mission from the Labor of Love award, you can vote here!

Thank you! Exciting years ahead for Hell Let Loose.

27 Nov

Comment
    G_Medlin on Steam Forums - Thread - Direct
Originally posted by 🎄✝Eternal Servant✝🎄: The game now gets an UE error not even five minutes after opening the game. Worked wonderfully last night
Team is looking into it.
Comment
    G_Medlin on Steam Forums - Thread - Direct
We're looking into it!
Post
Hello Everyone,

Update 16 has deployed on all platforms!

This update brings the release of the brand new Elsenborn Ridge map, the anticipated Freelook Mechanic, a Dynamic Weather system, along with multiple QOL and bug fixes.



Elsenborn Ridge was a less-documented but integral battle nevertheless in the Ardennes ‘44 campaign of WW2. Set in the Belgian region of Büllingen, just 40 miles away from Foy, the U.S. valiantly tried to hold their position in the small village of Wirtzfeld. With territory having exchanged hands multiple times between the U.S. and German Forces, the U.S. was eventually driven out of Wirtzfeld, and onto the Elsenborn Ridge, where they dug in throughout the brutal December period of 1944, having been forced to abandon crucial ammo and fuel stores near the village.

The map joins the battle between 16-26th December 1944 with the U.S. Forces having established their defensive ne... Read more

05 Nov


18 Oct

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Helly everyone,

The Public Testing Environment for Update 16 is live, running throughout the weekend! We'd love to hear your feedback. So please jump in and play Elsenborn Ridge ahead of its release later this year.

Map Rotation
  • Warfare - Daytime/Blizzard and running throughout the weekend! We'd love to hear your feedback, so please jump in and play Elsenborn Ridge before
  • OffensiveUS - Morning
  • OffensiveGER - Night
  • Skirmish - Daytime/Blizzard

The team is proud to bring to you our next map built from the ground up: Elsenborn Ridge.

Elsenborn Ridge was a less-documented but integral battle nevertheless in the Ardennes ‘44 campaign of WW2. Set in the Belgian region of Büllingen, just 40 miles away from Foy, the U.S. valiantly tried to hold their position in the small village of Wirtzfeld. With territory having exchanged hands multiple times between the U.S. and German F... Read more

17 Oct

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Hello everyone!

Update 15.3 is now available on all platforms! This update includes the Purple Heart Lane Refresh, Console Admin Cam, Paid DLC and various bug fixes.

This is the last of the updates for U15, next up is Update 16 - Elsenborn Ridge.

Elsenborn Ridge PTE
We will be hosting a Public Testing Environment on Steam for Elsenborn Ridge, starting tomorrow! This will run throughout the weekend. Please stay tuned for more information.



Purple Heart Lane - Map Refresh
Last year, we asked you what map you’d like to see refreshed. After casting your votes, the majority of you decided the map to receive a refresh treatment was Purple Heart Lane.

After analysing the map and sifting through player reports regarding its most frustrating parts, we have addressed the following... Read more

13 Sep

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Hello everyone,

Public Testing for Update 15.3 is available! We'd love to get your feedback. This PTE runs through the weekend, coming to a close on Monday 16 September.

PHL Map Rotation
  • Warfare - Overcast / Rain - Dynamic Rain
  • Offensive (German) - Overcast / Rain - Dynamic Rain
  • Warfare - Night - Rain / Thunderstorms

Purple Heart Lane - Map Refresh
Last year, we asked you what map you’d like to see refreshed. After casting your votes, the majority of you decided the map to receive a refresh treatment was Purple Heart Lane.

After analysing the map and sifting through player reports regarding its most frustrating parts, we have addressed the following issues on a wider map scale:

  • Insufficient river crossings
  • Unclear where water can/cannot be crossed
  • Inconsistent drowning in fields
  • Lack of cover in...
Read more

12 Sep

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Hello everyone,

You can take part in our latest PTE for Update 15.3 tomorrow, 2pm BST - running through the weekend.

This test will focus on Purple Heart Lane Refresh.

We will share full details on map changes in a Developer Briefing tomorrow.

Thank you!

11 Sep

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Hello everyone,

Update 15.2 Hotfix is now live on all platforms!

Thank you for your patience and feedback over the past week, as we worked on addressing some key issues that surfaced with this update.

Please see the full changelog below:

Bug Fixes:

  • [Enlist] Server list cannot be sorted by ping values
  • [Field Manual] Multiple entries show action keybindings as "Not assigned"

We’re so happy to see players enjoying the console server browser and have collected your thoughts so far.

Next up is Update 15.3! We’re currently preparing a PTE for this build and will share more details very soon.

Thank you for the support. 🤝

28 Aug

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Hello everyone,

Update 15.2 is live on PC!

This update implemented the server browser for console players — a significant task for the team which helps push console versions closer to parity with PC. We believe this is a positive step towards growing the Hell Let Loose community, giving console players the flexibility to decide how they want to play.

This update implements a new RCON feature, Mortain (Dusk), Enlist screen filter and also focuses on bug fixing.

The next update will be more content heavy, and we look forward to sharing news on it soon!

Patch 15.2 Changelog
Maps:
  • Mortain (Dusk) - Available for all game modes
[/b][/list]

The team is proud to bring you the next variant for Mortain: Dusk! Set during the stunning warm, summer months of 1944 France, the dusk variant allows players to see the familiar map of Mortain in a completely...
Read more

16 Jul

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Hello everyone,

Update 15.1 Hotfix is now live on all platforms!

Thanks for your patience whilst we actioned your feedback over the past week. We’ve made some changes to the UI, which shipped with some unintended oddities and bugs.

We’re listening to your feedback and have unlocked the Mortain: Operation Lüttich Units DLC for use on all applicable US/GER maps. This change also applies to everyone that purchased the DLC prior to this hotifx.

Please see the full changelog below:

Bug Fixes:
General
  • [Barracks] The user cannot navigate the Appearance menu with Left-Right DPad until they use either Up-Down on the DPad or a thumbstick.
  • [Barracks] The highlight on the loadout that is currently equipped vs currently selected is very close to each other & can be confusing.
  • [Carentan] A single SM_TownHouse_02 asset has excess collision in a doorway, preventing through-access.
  • ...
Read more

10 Jul

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Hello everyone, 

Thank you for providing useful, actionable feedback on Update 15.1.

This update didn’t meet our expectations and surfaced issues that we’re actively working on addressing.

Despite our best efforts, we don’t always get things right. But we’re learning from these situations and listening to your feedback. 

The Mortain: Operation Lüttich Units DLC reaction has not gone unnoticed – we’re looking into it and will update you when we have more definitive information to share. 

Community sentiment is not ignored, we hear your concerns – and want to assure you that we are committed to Hell Let Loose and this passionate community with plans extending far beyond this year. 

We have incredibly passionate WW2 enthusiasts working on Hell Let Loose; a small team of developers who love the game with the determination to create the best experience possible. We’re continuing to collect mountains of feedback and going through it all w... Read more

04 Jul

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Hello everyone,

Update 15.1 is live on all platforms! This update includes a Night variant for Utah Beach, an Omaha Dusk variant; and new Control Skirmish variants for Carentan and Sainte-Mère-Église.

The team has also worked on player onboarding enhancements to streamline your experience when learning about the inner workings of Hell Let Loose.

We’ve also updated the Practice Range and introduced more Free and Paid DLC.

Please read through our previous PTE blog for more info on the changes in 15.1: ... Read more

14 Jun

Post
Hello everyone,

And welcome to the Update 15.1 PTE, this PTE is now LIVE - running throughout the weekend and we’re looking forward to getting your input on some of the content we’ve been working on listed below:



Patch 15.1 Content:
  • Carentan Skirmish
  • SME Skirmish
  • Updates to the Field Manual
  • German Practice Range
  • General UI and user flow changes
Server rotation:
  • Carentan - Rain - Skirmish
  • SME - Night - Skirmish

German Practice Range
With the Practice Range already being available for the U.S. Forces, the next logical step was to bring this functionality so that players can experience the same mechanics with the German Forces. We have brought this into a va...
Read more

13 Jun

Comment
    G_Medlin on Steam Forums - Thread - Direct
Originally posted by Philpy: Please could we have a free week play or something as i would like to play (TRY) but don't want to play £50 and i end up not liking. ( refund takes time and messing) i'm and old COD/MOH player

Thanks
It's free now! Enjoy (ends 17th)

06 Jun

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Hello everyone,

Today we commemorate the 80th anniversary of the D-Day Normandy beach landings – one of the most decisive and critical moments in 20th century history. Through sheer ambition and bravery, the Allies placed an immense, immovable force in occupied France. What makes D-Day Normandy Beach Landings impressive is that they were the largest seaborne-based land invasions of history combining various nations coming together under the Allied banner, and that they kept it secret during planning.

In commemoration, we’re going to use today as an opportunity to reveal the next Hell Let Loose map, set in the Ardennes winter months of 1944 – Elsenborn Ridge.

This initial look will also expand on the changeable weather conditions teased in the 2024 roadmap.

We want to show that Elsenborn Ridge is a work in progress, currently planned to ship later this year. We will open Elsenborn Ridge for publ... Read more

23 May

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Hello everyone,

We've just deployed Hotfix 3 to all platforms.

  • [15.0] Some skirmish achievements do not progress/unlock despite meeting the criteria after the new 15.0 update

  • [RCON] Admin message pop-up doesn't register the changed keyboard input

    We have addressed this by exposing the keybind to the Keybindings Menu:

  • Dialog Ok
  • Dialog Cancel
  • Dialog Ignore

    These by default will be bound to the Y, N & I keys however can be changed to any preference.

  • [Mortain][D6] Walls presents collision issues and physics
  • [Mortain] Birch Tree asset has no bullet collision
  • [Mortain] Birch Tree Asset presents bullet collision on its branches
  • [Mortain] Light tank can become stuck on rubble
  • [Mortain][E5] Player can get stuck if they try to vault over a pile of stones
  • [Mortain...
Read more