Guillermo Andrades

Guillermo Andrades



25 Feb

Hello Tamers,

It’s already been over a month since Temtem’s release. During this month we’ve seen a constantly growing amount of questions around the game, its future, and its planned features. So, we want to take some time to share with you what we have in mind for the game so you can have a peek at what’s coming.

Please, keep in mind that every detail discussed here is not 100% confirmed for the game. During the game’s development cycle, ideas change constantly and stuff we like today we might not like as much tomorrow. So take everything in here not as confirmed facts, but more like the stuff we would like to include in the game.

The same thing happens with the planned dates. We’re not really big fans of having public dates for everything, they add a lot of unnecessary pressure on the...

Read more

24 Feb

  • Changed Loading screen compression to improve its quality.

  • Fixed an invisible wall in Quetzal not allowing players to progress.
  • Fixed players not being able to find any untamed encounters.
  • Fixed Avenger trait not being triggered by the Sacrifice trait.

21 Feb

  • Added a new music track during the competitive pick&ban phase.

  • Added a countdown to the trade screen. After both players hit ready, there will be a 5-second countdown where players can review everything and cancel the trade if they’re not sure about something.
  • Exiting the trade screen will now instantly cancel the ready button before confirming the exit with the player.
  • Increased server room sizes to hold more players at t...
Read more

17 Feb

  • The Saipark opens its doors.
    • The Saipark is a new end-game area and the first natural reserve in the whole Archipelago.
    • Each week, the Saipark will hold two different species of Temtem. These species will present special features like having more chances of being Luma, presenting egg moves or even having guaranteed minimum SVs.
    • Regular Temcards won’t work inside the premises of the Saipark. Instead, players will need to buy a special Temcard type called Saicards. Saicards only work inside the premises of the Saipark and they will expire at the end of the week.
    • In order to be able to get Saicards, players will need to pay an initial fee to enter the park and get a pack of Saicards. Players will also be able to buy more Saicards during the week, but the fee will be more and more...
Read more

07 Feb

  • If the player needs to be teleported back after breaking a co-op party, it will now go back to the latest visited Temporium instead of the latest saved place.

  • Fixed being stuck in battles after all your Tems are knocked-out and your co-op partner breaks the party.
  • Fixed being stuck in battles after all your partner Tems are knocked-out and they break the party.
  • Fixed getting stuck on “Waiting for” in battles after reconnectin...
Read more

31 Jan

  • Four-leaf clover can now be acquired without using the Skates.
  • Every Temtem spawn zone from the Anak Volcano has been replicated in new zones in the exterior too in order to have access to them without using the Skates.
  • The basic Temcard and Balm can now be acquired from every Temporium and miniTemporium.
  • Improved movement sync on remote players.

  • Fixed a squad desync after capturing and releasing a Temtem and capturi...
Read more

30 Jan

  • Added a new Setting for choosing the target framerate while the game is running on the background.
  • French and Japanese translations completed.

  • Retweaked experience and level up sounds.
  • Terminating a co-op party will now teleport you back to your original position before starting the co-op party. This helps solve some cases where a player could get stuck with items they have only got by doing a co-op party (stuck in an isla...
Read more

28 Jan

  • Fixed not being able to release Tems from the capture screen or from the Temdeck boxes.

  • Improved textures for Barnshe, Anahir and Orphyll.
  • Temtem cries will now only sound when entering the details screen and won’t sound when changing between different Temtem.
  • Characters can now be reset from the lobby without going into the game.

  • Fixed some strange cases where users could get stuck on Max’s first battle.
  • Fixed “player is busy” appearing instead of “player is not near enough to create the coop party” er...
Read more

27 Jan

  • Added an in-game system notification that will notify users before the server is restarted. The notification will appear whether you’re on a battle or outside a battle and can also be checked under the notifications screen.
  • Added sounds to the experience screen.

  • Added a proper warning before doing a trade notifying the user that trades will lock you from resetting your character for 10 days. Since this wasn’t being notified previou...
Read more

25 Jan

  • Fixed not receiving the surfboard in the Beached Narwhal quest after delivering a Toxolotl.
  • Fixed errors when changing the Squad order while they were being healed.
  • The Tamer Info screen can now be closed even when there’s an error and it doesn’t display information.
  • Fixed some interactions between moving platforms and opening eggs.
  • Fixed Name Reservation missing icon.
  • Fixed some dialogs.

  • Increased the price for all breeding gears.

23 Jan

  • Fixed queue 2 minute grace period after reconnecting not properly working.
  • Fixed Temtem getting lost after a reconnection.
  • Fixed Gear items getting lost after a reconnection.
  • Fixed swapped techniques not working.
  • Fixed an exploit that allowed to escape from NPC battles.
  • Fixed desynchronization of particles in Sophia’s dojo.
  • Fixed incorrect animation displayed on Lottie’s Belsoto grunts.
  • Fixed some location tags not being replaced with the correct location name on some languages.
  • Fixed errors when closing the game while in a co-op battle.
  • Fixed errors when disbanding a co-op party while your partner was waiting for you at a building’s exit.
  • Fixed casual battles not working when players were in different server rooms.
...

22 Jan

  • Fixed getting stuck after creating a co-op party with another player in a different server room.
  • Fixed co-op nickname icon appearing under random players.

  • Several optimizations and improvements on connectivity between the server and the client.

  • Players getting stuck out of bounds when reconnected.
  • Black screen when creating a new character.
  • Terrain clipping in Aguamarina Caves.
  • Cosmetics prices overflowing their space.
  • Locked in double battles when playing in German.