IronLisa

IronLisa



01 Mar

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Vikings!

This blogpost wraps up Valheim’s anniversary month, and we want to summarise it for those who might have missed it.

Earlier this month we released a fireside chat where CEO/lead designer Richard, lead artist Robin, and community manager Josefin discuss the past, present and future of Valheim. They talk a bit about the process of Hearth & Home, the possibilities that come with more hands on deck, and how the work on the Mistlands is going. If you haven’t watched it already (or want to watch it again) you can do so here:


We also hosted our first stream on our ... Read more

16 Feb

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This update is for the Public Test branch of Valheim, and may therefore be unstable. Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.
Access the Public Test branch by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.
Please leave any feedback you may have in the appropriate channel in our Discord, or in the ...
Read more

10 Feb

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    IronLisa on Steam Forums - Thread - Direct
Listen to Josefin, Robin, and Richard talk about the past, present and future of Valheim :steamhappy::

https://www.youtube.com/watch?v=15tM0hbyCs4&t=1s
Comment
    IronLisa on Steam Forums - Thread - Direct
Originally posted by loppantorkel: https://www.youtube.com/watch?v=15tM0hbyCs4

It's already over 4 hours old and I find no update on Steam?

We had planned to include it in our next blogpost, but it does of course make a lot of sense to make a pinned post about it in the meanwhile so that people here can find it earlier! Thank you for pointing that out :)

02 Feb

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It’s a new year and we’re back with new energy and even more creative ideas! We’re all definitely looking forward to sharing some more Valheim stuff with you, and we hope you’re just as excited to explore it.

2022 also means that it’s time for our first anniversary! Today, February 2nd, marks an entire year since Valheim first launched, and what a year it’s been! We never could have imagined that Valheim would get as big as it did, and it’s all thanks to you players. We’re going to celebrate throughout the whole month of February, and we’ve got some fun stuff planned for you – keep an eye on our social media pages to make sure you don’t miss anything!

In case you haven’t seen it, Valheim is also discounted during the Lunar New Year Sale! Because of how this lines up with the anniversary today, we’re extending the discount over the weekend as well, so tell your friends!

With 2021 coming to a close, we were also named Game of the Year by PC Gamer! It’s an honou... Read more

17 Dec

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Time moves fast and we’ve already reached the end of 2021. It’s been an incredible year, and we’re excited to keep on working towards making Valheim the best game it can be!

Along with our last blog here on Steam we also released a smaller content patch featuring a brand new creature, and it was so much fun to see all of your reactions to that little surprise! We really hope you’ll be just as excited about the upcoming update for the Mountains when that launches!

Speaking of that content, it’s getting more and more complete. We aim to be able to release it early next year, but until then we thought we... Read more

25 Nov

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Welcome back!

Today we don’t only have a blog post to share with you – we’re also releasing a smaller content patch. We will be showing some spoilers from it, so if you’d prefer to discover everything yourself we recommend you proceed with caution!

This particular patch features something we hope you’ll enjoy. ... Read more

24 Nov

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It’s been a crazy year and we’re truly happy that so many people have been enjoying Valheim! Now it’s finally time for the Steam Awards, and we would be both honored and grateful if you would like to nominate us for Game of the Year! It’s ambitious, we know, but that only means every single nomination will mean even more to us. Thank you for this amazing year so far, we wouldn’t be here without you players! :steamhearteyes:

04 Nov

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    IronLisa on Steam Forums - Thread - Direct
Hello! We are looking for new members for our moderation team :steamdance: If you're interested in this position please follow this link[docs.google.com] for more information and for the application.

We will be going through the applications the upcoming weeks, and you'll be contacted on Discord if we think you'd fit :steamhappy:

Thank you!

22 Oct

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Hello everyone!

Time flies and it’s already been a little over a month since we released Hearth & Home. It’s been very inspiring to see how everyone is using the new building pieces to make even more creative things than before, and your reactions upon discovering the new stuff have been so much fun – especially the things we made into a bit of a surprise, like the lox riding .

Releasing Hearth & Home was a big milestone for us as it was our first big update, and it feels really nice to have finally gotten to share that with you. There are always more bug fixes and balance adjustments that can (and will) be made, but we have also begun looking at things for future updates, this time focusing more on adventure and exploration than on building.

Those of you who follow Richard on Twitter might have noticed that he’s experimenting with the terrain and textures for the Mistlands, which will be our next big biome update!... Read more

16 Sep

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Where the grass grows underfoot,
And the sky is blue overhead.
There will always be a
Hearth & Home.


(Spoilers ahead! If you want to discover the rest of the content yourself, you might not want to read this post just yet.)

Another month has passed since we spoke to you last, and what a month it’s been. First of all, the feedback from our cinematic trailer was incredible, and it has been great to see so many excited comments ahead of the update!

But now the wait is finally over, Vikings – Hearth & Home releases today. We’re incredibly excited to bring our first major update to you all, as well as a new video to show off some new gameplay!

... Read more

01 Sep

Comment
    IronLisa on Steam Forums - Thread - Direct
The meat you have collected will not be lost, but will be updated to raw boar meat. Your tamed animals will be the same as always, so no need to worry about them :steamhappy:

25 Aug

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Vikings!

A month has passed since we spoke to you last, and we’ve got more exciting news to share. As many of you might have already seen, our Hearth & Home cinematic trailer debuted during Gamescom Opening Night Live, announcing that the update is going live on September 16th. It brings us joy to finally be able to share the trailer with you - here it is in case you haven’t seen it yet:



A million thanks to our awesome friends at animation studio {LINK REMOVED}Brikk for bringing the Viking purgatory to life - Bragi is surely smiling down on you.

From September 16th, we’ll be introd... Read more

16 Aug

Comment
    IronLisa on Steam Forums - Thread - Direct
Hello!
Patrik worked with three musicians who played clarinet, viola, french horn and cello (Philippa Murphy-Haste, Michael Dixon and Jenean Lee).
Some of it is digital though, so the answe is both! :steamsunny:

27 Jul

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    IronLisa on Steam Forums - Thread - Direct
Originally posted by Falaris: What struck me while walking through the meadows and dark forest is how much this game captures the feel of the forests I walked through in my youth. It gave a profound feeling of joy. And the creatures ... I am not sure if they are 'accurate' mythologically, but they fit the spirit perfectly. Not the trolls and draugr that everyone knows, but the strange grays you meet early on even more so.

It's a game that makes me glad. And that's priceless, in this day. Thank you.
Thank you! This makes us very happy to read :steamhearteyes:

03 Jun

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    IronLisa on Steam Forums - Thread - Direct
Hello vikings!
We are looking to expand our moderator team here on Steam, and are on the search for passionate users that feel that they are up for the job! :steamhappy:

If you feel like this is something for you, please click the link below for more information and for the application.

https://forms.gle/sR2ge7Y28Pmdz1cKA

We’ll contact you sometime the upcoming weeks if we think you’d be suitable for the team.

28 May

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Time flies and summer is just around the corner. Here at Iron Gate, we’re still working from home, and we’re still looking for the perfect office. While those two things remain unchanged, exciting things are still happening within the company. The last couple of weeks we’ve been having interviews with several potential future coworkers, and we’re really excited to grow with more talent! While it may take a couple of weeks before the time comes, we’re really looking forward to introducing our new colleagues to you!

We have in a way already received a new team member, say hello to Valheim the horse! We collaborated with our friends at Skövde ryttarförening (Sköve riding club) to get them a new horse (technically pony) for their riding school. Isn’t she a beauty? You will definitely see more of her in the future. (This does not mean that we’ll introduce horses to the game, but it does mean that Iron Gate will take field trips to the stables to meet our four legged colleague)
... Read more
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    IronLisa on Steam Forums - Thread - Direct
Hello vikings! :steamhearteyes:
We receive a lot of suggestions for adding the possibility to transport ore through portals. We appreciate the feedback you give us, but this is something we currently have no plans on changing. While we understand that it may be inconvenient for some, we’ve also seen that the limitation improves the gameplay as we’ve intended it to be, with more traveling, exploring and base building! :steamhappy:

23 Apr

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Greetings!
We are once again here to give you a little insight to how the development of Valheim is going!

The Valheim community is still steadily growing, and reading the reviews, feedback and messages you send us warms our hearts. When we're not working, we’re sending each other pictures of amazing things that you’ve built, art you’ve painted and videos you’ve made. Knowing that Valheim has gathered such a wonderful and creative community feels amazing, and words can’t describe how grateful we are.

We are still working from home which is going well, but we would be lying if we said we didn’t miss each other’s company. As we expect Iron Gate to grow, we’re looking for a bigger office. Dreamy office spaces sadly don’t grow on trees, but it’s something that we’re really looking forward to so it is definitely worth the wait. Maybe we’ll even make an office tour when we’ve finally found the right place?

Tweaks and fixes to improve your gaming experiences a... Read more

19 Mar

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Vikings! A little over six weeks has passed since the release of Valheim, and a lot has happened since. We have sold 6 million units and our community is steadily growing bigger and stronger, which is absolutely fantastic!

A lot of things are happening within Iron Gate too. We are still working from home, and although we miss our time together at the office, we’re not letting that slow us down! We are very honored to have gotten the opportunity to take part in several interviews, from podcasts and gaming newslets to Swedish television! It has been a hectic time, but worry not! We are of course still working on the game.

Our programmer has since launch worked hard (and still is) on high priority bugs and issues that have been reported by you players, for example networking issues and balance tweaks to our most evil bug, the Deathsquito! If you have any bugs to report, please do so here: {LINK REMOVED}... Read more